1
0
[PATCH v2 1/5] ws2_32/tests: Rewrite the CF_DEFER test in test_AcceptEx().
by Zebediah Figura Oct. 16, 2020
by Zebediah Figura Oct. 16, 2020
Oct. 16, 2020
2
8
[PATCH 1/4] ws2_32/tests: Rewrite the CF_DEFER test in test_AcceptEx().
by Zebediah Figura Oct. 16, 2020
by Zebediah Figura Oct. 16, 2020
Oct. 16, 2020
2
6
[PATCH] include: add DWRITE_MAKE_FONT_AXIS_TAG macro to dwrite_3.idl
by meï¼ snkth.com Oct. 16, 2020
by meï¼ snkth.com Oct. 16, 2020
Oct. 16, 2020
2
2
Oct. 16, 2020
3
2
[PATCH 1/4] mf/tests: Add a test for EVRConfig_ handling for already initialized presenter.
by Nikolay Sivov Oct. 16, 2020
by Nikolay Sivov Oct. 16, 2020
Oct. 16, 2020
1
3
[PATCH] wined3d: Add GPU information for NVIDIA GeForce GTX 1080 Mobile.
by Paul Gofman Oct. 16, 2020
by Paul Gofman Oct. 16, 2020
Oct. 16, 2020
2
1
[PATCH vkd3d] vkd3d-shader: Adjust the API for struct vkd3d_shader_macro.
by Zebediah Figura Oct. 16, 2020
by Zebediah Figura Oct. 16, 2020
Oct. 16, 2020
2
1
[PATCH vkd3d] include: Clarify that struct vkd3d_shader_code is not null-terminated.
by Zebediah Figura Oct. 16, 2020
by Zebediah Figura Oct. 16, 2020
Oct. 16, 2020
2
1
[PATCH vkd3d 1/2] vkd3d-shader: Avoid reading past the end of the buffer in vkd3d_shader_trace() (Valgrind).
by Zebediah Figura Oct. 16, 2020
by Zebediah Figura Oct. 16, 2020
Oct. 16, 2020
2
3