Oct. 13, 2020
3
2
[PATCH 3/3] wined3d: Do not invalidate STATE_RENDER(WINED3D_RS_TWOSIDEDSTENCILMODE).
by Henri Verbeet Oct. 13, 2020
by Henri Verbeet Oct. 13, 2020
Oct. 13, 2020
1
0
[PATCH 2/3] wined3d: Clear the graphics pipeline key stencil test state when the stencil test is disabled.
by Henri Verbeet Oct. 13, 2020
by Henri Verbeet Oct. 13, 2020
Oct. 13, 2020
1
0
[PATCH 1/3] wined3d: Avoid accessing NULL depth/stencil state in wined3d_context_vk_update_graphics_pipeline_key().
by Henri Verbeet Oct. 13, 2020
by Henri Verbeet Oct. 13, 2020
Oct. 13, 2020
1
0
Oct. 13, 2020
3
2
[PATCH 1/5] mf/evr: Do not use IMFVideoMediaType when setting mixer types.
by Nikolay Sivov Oct. 13, 2020
by Nikolay Sivov Oct. 13, 2020
Oct. 13, 2020
2
5
Oct. 13, 2020
1
0
Oct. 13, 2020
1
0
Oct. 13, 2020
1
0
[PATCH 2/5] riched20: Use the run and para helpers in the cursor movement functions.
by Huw Davies Oct. 13, 2020
by Huw Davies Oct. 13, 2020
Oct. 13, 2020
1
0