[PATCH 1/2] vcruntime140_1: Check for NULL type in dump_exception_type().
by Paul Gofman Aug. 31, 2020
by Paul Gofman Aug. 31, 2020
Aug. 31, 2020
1
1
[PATCH 3/3] kernelbase: Move KERNEL32_CONSOLE_ALLOC handling to kernelbase.
by Jacek Caban Aug. 31, 2020
by Jacek Caban Aug. 31, 2020
Aug. 31, 2020
1
0
1
0
1
0
Aug. 31, 2020
2
6
[PATCH 4/4] include/d3dcommon.idl: Add missing names in D3D_SHADER_INPUT_TYPE enum.
by Biswapriyo Nath Aug. 31, 2020
by Biswapriyo Nath Aug. 31, 2020
Aug. 31, 2020
2
1
[PATCH 3/4] include/d3dcommon.idl: Add missing names in D3D_NAME enum.
by Biswapriyo Nath Aug. 31, 2020
by Biswapriyo Nath Aug. 31, 2020
Aug. 31, 2020
2
1
[PATCH 2/4] include/d3dcommon.idl: Add missing names in D3D_SHADER_VARIABLE_TYPE enum.
by Biswapriyo Nath Aug. 31, 2020
by Biswapriyo Nath Aug. 31, 2020
Aug. 31, 2020
2
1
[PATCH 1/4] include/d3dcommon.idl: Add D3DDestructionNotifier interface.
by Biswapriyo Nath Aug. 31, 2020
by Biswapriyo Nath Aug. 31, 2020
Aug. 31, 2020
2
1
2
1