Aug. 25, 2020
2
1
[PATCH 6/6] include/d3d10.idl: Use unions in D3D10_BUFFER_SRV structure.
by Biswapriyo Nath Aug. 25, 2020
by Biswapriyo Nath Aug. 25, 2020
Aug. 25, 2020
2
1
[PATCH 3/6] include/d3d11sdklayers.idl: Add d3d11 debug feature flags.
by Biswapriyo Nath Aug. 25, 2020
by Biswapriyo Nath Aug. 25, 2020
Aug. 25, 2020
2
1
[PATCH 8/8] windowscodecs: Support uncompressed format in DdsFrameDecode_CopyPixels().
by Ziqing Hui Aug. 25, 2020
by Ziqing Hui Aug. 25, 2020
Aug. 25, 2020
1
0
2
2
1
0
1
0
Aug. 25, 2020
1
0
1
0
[PATCH vkd3d] vkd3d-shader: Allow structures to be chained in any order.
by Zebediah Figura Aug. 25, 2020
by Zebediah Figura Aug. 25, 2020
Aug. 25, 2020
2
1