April 27, 2022
1
0
April 27, 2022
1
0
[PATCH 0/5] MR5: windows.media.speech: Backport tweaks from windows.gaming.input async.
by Rémi Bernon April 27, 2022
by Rémi Bernon April 27, 2022
April 27, 2022
2
9
1
0
[PATCH 1/5] d3dx9/tests: Test D3DXAssembleShader() with both terminated and not terminated include data.
by Matteo Bruni April 27, 2022
by Matteo Bruni April 27, 2022
April 27, 2022
3
7
April 27, 2022
1
0
[PATCH] wined3d: Trace the SRGB flag in wined3d_texture_gl_prepare_texture().
by Zebediah Figura April 27, 2022
by Zebediah Figura April 27, 2022
April 27, 2022
2
1
[PATCH 1/3] d3d8/tests: Add more tests for D3DLOCK_NO_DIRTY_UPDATE.
by Zebediah Figura April 27, 2022
by Zebediah Figura April 27, 2022
April 27, 2022
3
6
2
1
April 27, 2022
1
3