[PATCH 2/5] wined3d: Use wined3d_bit_scan() in shader_arb_generate_pshader().
by Henri Verbeet Feb. 1, 2022
by Henri Verbeet Feb. 1, 2022
Feb. 1, 2022
1
0
[PATCH 1/5] wined3d: Use wined3d_bit_scan() in shader_generate_arb_declarations().
by Henri Verbeet Feb. 1, 2022
by Henri Verbeet Feb. 1, 2022
Feb. 1, 2022
1
0
Feb. 1, 2022
4
12
Feb. 1, 2022
2
2
1
0
1
1
[PATCH vkd3d 1/2] tests: Set the wrong descriptor heaps in test_descriptor_tables().
by Conor McCarthy Feb. 1, 2022
by Conor McCarthy Feb. 1, 2022
Feb. 1, 2022
3
5
[tools] testbot/SetWinLocale: Add support for the Powershell locale APIs.
by Francois Gouget Feb. 1, 2022
by Francois Gouget Feb. 1, 2022
Feb. 1, 2022
1
0
[PATCH 1/3] d3d11: Always initialize out view pointer in CreateShaderResourceView().
by Nikolay Sivov Feb. 1, 2022
by Nikolay Sivov Feb. 1, 2022
Feb. 1, 2022
3
8
[PATCH 5/5] user32: Destroy window server objects from destroy_thread_windows.
by Jacek Caban Feb. 1, 2022
by Jacek Caban Feb. 1, 2022
Feb. 1, 2022
1
0