[PATCH 3/6] wined3d: Use wined3d_bit_scan() in shader_generate_glsl_declarations().
by Henri Verbeet Jan. 28, 2022
by Henri Verbeet Jan. 28, 2022
Jan. 28, 2022
1
0
[PATCH 2/6] wined3d: Use wined3d_bit_scan() in shader_glsl_load_constantsB().
by Henri Verbeet Jan. 28, 2022
by Henri Verbeet Jan. 28, 2022
Jan. 28, 2022
1
0
[PATCH 1/6] wined3d: Use wined3d_bit_scan() in shader_glsl_load_constants_i().
by Henri Verbeet Jan. 28, 2022
by Henri Verbeet Jan. 28, 2022
Jan. 28, 2022
1
0
Jan. 28, 2022
3
2
Jan. 28, 2022
1
0
[PATCH 1/7] winhttp: Pass server initiated websocket close request to application.
by Paul Gofman Jan. 28, 2022
by Paul Gofman Jan. 28, 2022
Jan. 28, 2022
3
18
Jan. 28, 2022
1
0
Jan. 28, 2022
1
2
Jan. 28, 2022
2
4
[PATCH 1/4] user32: Add a filter member to device_notification_details.
by Rémi Bernon Jan. 28, 2022
by Rémi Bernon Jan. 28, 2022
Jan. 28, 2022
1
3