1
0
[PATCH vkd3d v2 1/2] vkd3d: Use the resource's stored format in d3d12_command_list_CopyTextureRegion().
by Conor McCarthy Jan. 21, 2022
by Conor McCarthy Jan. 21, 2022
Jan. 21, 2022
2
3
[PATCH] comctl32/listview: Add partial implementation of LVM_GETNEXTITEMINDEX.
by Nikolay Sivov Jan. 21, 2022
by Nikolay Sivov Jan. 21, 2022
Jan. 21, 2022
1
0
Jan. 21, 2022
1
0
[PATCH 5/5] wined3d: Acquire references to shader resource views for command lists by inspecting CS packets.
by Henri Verbeet Jan. 21, 2022
by Henri Verbeet Jan. 21, 2022
Jan. 21, 2022
1
0
[PATCH 4/5] wined3d: Acquire references to render-target views for command lists by inspecting CS packets.
by Henri Verbeet Jan. 21, 2022
by Henri Verbeet Jan. 21, 2022
Jan. 21, 2022
1
0
[PATCH 3/5] wined3d: Acquire blend state references for command lists by inspecting CS packets.
by Henri Verbeet Jan. 21, 2022
by Henri Verbeet Jan. 21, 2022
Jan. 21, 2022
1
0
[PATCH 2/5] wined3d: Acquire rasterizer state references for command lists by inspecting CS packets.
by Henri Verbeet Jan. 21, 2022
by Henri Verbeet Jan. 21, 2022
Jan. 21, 2022
1
0
[PATCH 1/5] wined3d: Acquire depth/stencil state references for command lists by inspecting CS packets.
by Henri Verbeet Jan. 21, 2022
by Henri Verbeet Jan. 21, 2022
Jan. 21, 2022
1
0
[PATCH] d3d8/tests: Accept new WARP test failure in test_updatetexture().
by Stefan Dösinger Jan. 21, 2022
by Stefan Dösinger Jan. 21, 2022
Jan. 21, 2022
2
1