[PATCH vkd3d v4 08/10] vkd3d-shader/hlsl: Parse texture array types.
by Francisco Casas Dec. 21, 2021
by Francisco Casas Dec. 21, 2021
Dec. 21, 2021
1
0
[PATCH vkd3d v4 07/10] vkd3d-shader/hlsl: Handle additional dimension types for textures.
by Francisco Casas Dec. 21, 2021
by Francisco Casas Dec. 21, 2021
Dec. 21, 2021
1
0
[PATCH vkd3d v4 04/10] vkd3d-shader/hlsl: Add tests for Sample method with offset.
by Francisco Casas Dec. 21, 2021
by Francisco Casas Dec. 21, 2021
Dec. 21, 2021
1
0
[PATCH vkd3d v4 03/10] vkd3d-shader/hlsl: Add aoffimmi modifiers on Sample sm4 instructions.
by Francisco Casas Dec. 21, 2021
by Francisco Casas Dec. 21, 2021
Dec. 21, 2021
1
0
[PATCH vkd3d v4 02/10] vkd3d-shader/hlsl: Add texel_offset field to hlsl_ir_resource_load.
by Francisco Casas Dec. 21, 2021
by Francisco Casas Dec. 21, 2021
Dec. 21, 2021
1
0
[PATCH vkd3d v4 01/10] vkd3d-shader/hlsl: Add support for sm4 instruction modifiers.
by Francisco Casas Dec. 21, 2021
by Francisco Casas Dec. 21, 2021
Dec. 21, 2021
1
0
2
4
1
0
[PATCH 1/2] msvcrt: Don't set _EM_AMBIGOUS flag in _control87 when sse2 is not supported.
by Piotr Caban Dec. 21, 2021
by Piotr Caban Dec. 21, 2021
Dec. 21, 2021
1
0
1
0