[PATCH 5/8] Revert "wined3d: Acquire references to samplers in deferred contexts."
by Henri Verbeet Dec. 9, 2021
by Henri Verbeet Dec. 9, 2021
Dec. 9, 2021
1
0
[PATCH 4/8] wined3d: Acquire sampler references for command lists by inspecting CS packets.
by Henri Verbeet Dec. 9, 2021
by Henri Verbeet Dec. 9, 2021
Dec. 9, 2021
1
0
[PATCH 3/8] wined3d: Move the command list reference counting functions to the end of cs.c.
by Henri Verbeet Dec. 9, 2021
by Henri Verbeet Dec. 9, 2021
Dec. 9, 2021
1
0
[PATCH 2/8] wined3d: Use wined3d_next_cs_packet() in wined3d_cs_exec_execute_command_list().
by Henri Verbeet Dec. 9, 2021
by Henri Verbeet Dec. 9, 2021
Dec. 9, 2021
1
0
[PATCH 1/8] wined3d: Introduce a helper function to extract a packet from a command stream.
by Henri Verbeet Dec. 9, 2021
by Henri Verbeet Dec. 9, 2021
Dec. 9, 2021
1
0
[PATCH v2 1/2] wined3d: Pass a wined3d_device_gl pointer to wined3d_device_delete_opengl_contexts_cs().
by Zebediah Figura Dec. 9, 2021
by Zebediah Figura Dec. 9, 2021
Dec. 9, 2021
3
5
1
0
[PATCH 1/4] wined3d: Pass a wined3d_device_gl pointer to wined3d_device_create_primary_opengl_context_cs().
by Zebediah Figura Dec. 9, 2021
by Zebediah Figura Dec. 9, 2021
Dec. 9, 2021
3
8
[PATCH] server: Avoid reqeuests with null pointer but invalid size.
by Bernhard Übelacker Dec. 9, 2021
by Bernhard Übelacker Dec. 9, 2021
Dec. 9, 2021
1
0
[PATCH v2 01/10] winmm: Correctly check parameters in joyGetDevCaps(A|W).
by Rémi Bernon Dec. 9, 2021
by Rémi Bernon Dec. 9, 2021
Dec. 9, 2021
3
21