2
1
[PATCH v2 2/2] win32u: Use the replacement name in otmpFamilyName and GetTextFace().
by Akihiro Sagawa Dec. 6, 2021
by Akihiro Sagawa Dec. 6, 2021
Dec. 6, 2021
1
0
[PATCH v2 1/3] ntdll: Allow raising second chance exceptions from signal handlers.
by Jinoh Kang Dec. 6, 2021
by Jinoh Kang Dec. 6, 2021
Dec. 6, 2021
3
8
[PATCH] dlls/kernelbase, programs/conhost: don't delay the TTY input thread for PE executables
by Eric Pouech Dec. 6, 2021
by Eric Pouech Dec. 6, 2021
Dec. 6, 2021
2
1
[PATCH] tools/examine-relay: DLLs can have underscore in their names (like ws2_32)
by Eric Pouech Dec. 6, 2021
by Eric Pouech Dec. 6, 2021
Dec. 6, 2021
1
0
[PATCH 1/3] ntdll: Allow raising second chance exceptions from signal handlers.
by Jinoh Kang Dec. 6, 2021
by Jinoh Kang Dec. 6, 2021
Dec. 6, 2021
2
3
[PATCH] d3d11: Add stub for ID3D11Device2::CheckFeatureSupport(D3D11_FEATURE_D3D9_OPTIONS).
by Dmitry Timoshkov Dec. 6, 2021
by Dmitry Timoshkov Dec. 6, 2021
Dec. 6, 2021
1
0
[PATCH 2/2] server: Strip terminating '\0' from the registry key name.
by Dmitry Timoshkov Dec. 6, 2021
by Dmitry Timoshkov Dec. 6, 2021
Dec. 6, 2021
1
0
1
0
[PATCH vkd3d 1/2] vkd3d-shader/hlsl: Separate texture_dim and sampler_dim, add support for texture arrays.
by Francisco Casas Dec. 6, 2021
by Francisco Casas Dec. 6, 2021
Dec. 6, 2021
2
2