[PATCH v2 1/3] wined3d: Make the "buffer_object" field of struct wined3d_bo_address a wined3d_bo pointer.
by Zebediah Figura Nov. 16, 2021
by Zebediah Figura Nov. 16, 2021
Nov. 16, 2021
2
5
1
1
Nov. 16, 2021
1
0
[PATCH 2/3] msdasql: Add ICommandWithParameters to command interface
by Alistair Leslie-Hughes Nov. 16, 2021
by Alistair Leslie-Hughes Nov. 16, 2021
Nov. 16, 2021
1
0
Nov. 16, 2021
1
0
[PATCH 1/8] dinput8/tests: Make sure SetCooperativeLevel window is foreground.
by Rémi Bernon Nov. 16, 2021
by Rémi Bernon Nov. 16, 2021
Nov. 16, 2021
2
8
Nov. 16, 2021
2
1
[v4 PATCH] d3d10/effect: Add initial support for indexing expressions.
by Nikolay Sivov Nov. 15, 2021
by Nikolay Sivov Nov. 15, 2021
Nov. 15, 2021
3
2
[PATCH vkd3d v2] vkd3d-shader/hlsl: Explicitly specify the swizzle type for sm4 source registers.
by Francisco Casas Nov. 15, 2021
by Francisco Casas Nov. 15, 2021
Nov. 15, 2021
2
1
Nov. 15, 2021
1
8