[PATCH vkd3d 1/6] vkd3d-shader/hlsl: Don't dereference a NULL offset_node in hlsl_offset_from_deref().
by Zebediah Figura Sept. 28, 2021
by Zebediah Figura Sept. 28, 2021
Sept. 28, 2021
6
25
[PATCH 1/4] kernelbase: Don't use loader lock for loading libraries as data files.
by Paul Gofman Sept. 28, 2021
by Paul Gofman Sept. 28, 2021
Sept. 28, 2021
2
6
Sept. 28, 2021
1
0
[PATCH v4 1/8] oleacc: Reorganize class specific behaviour handling.
by Connor McAdams Sept. 28, 2021
by Connor McAdams Sept. 28, 2021
Sept. 28, 2021
2
12
[PATCH 1/5] user32/tests: Store thread ID of thread we're watching for winevents.
by Connor McAdams Sept. 28, 2021
by Connor McAdams Sept. 28, 2021
Sept. 28, 2021
2
7
1
2
Sept. 27, 2021
3
16
Sept. 27, 2021
1
0
[PATCH 1/4] d3d11/tests: Add a stress test for dynamic buffer maps.
by Zebediah Figura Sept. 27, 2021
by Zebediah Figura Sept. 27, 2021
Sept. 27, 2021
4
10
2
1