[PATCH 1/6] dinput8/tests: Control expected READ_REPORT reports from the test executable.
by Rémi Bernon Sept. 14, 2021
by Rémi Bernon Sept. 14, 2021
Sept. 14, 2021
1
5
Sept. 14, 2021
1
3
[PATCH v2] ntdll: Implement JobObjectBasicProcessIdList for NtQueryInformationJobObject.
by Gabriel Ivăncescu Sept. 14, 2021
by Gabriel Ivăncescu Sept. 14, 2021
Sept. 14, 2021
2
1
[PATCH 1/6] server: Pass the async result size as part of apc_call_t.
by Zebediah Figura Sept. 14, 2021
by Zebediah Figura Sept. 14, 2021
Sept. 14, 2021
1
5
[PATCH v2] d2d1: Fix the stack overflow error caused by d2d_cdt_triangulate().
by Changsheng Chen Sept. 14, 2021
by Changsheng Chen Sept. 14, 2021
Sept. 14, 2021
1
0
[PATCH v2] d2d1: Fix the stack overflow error caused by d2d_cdt_triangulate().
by Changsheng Chen Sept. 14, 2021
by Changsheng Chen Sept. 14, 2021
Sept. 14, 2021
1
0
[PATCH vkd3d resend 5/5] vkd3d-shader: Shift the private variable destination mask, not the source.
by Conor McCarthy Sept. 14, 2021
by Conor McCarthy Sept. 14, 2021
Sept. 14, 2021
1
0
[PATCH vkd3d 1/5] vkd3d-shader: Apply 'Patch' decoration to builtin patch constant inputs.
by Conor McCarthy Sept. 14, 2021
by Conor McCarthy Sept. 14, 2021
Sept. 14, 2021
1
4
[PATCH v3 1/3] winegstreamer: Duplicate source shutdown path into constructor with leak fixes.
by Derek Lesho Sept. 13, 2021
by Derek Lesho Sept. 13, 2021
Sept. 13, 2021
2
3
4
3