Sept. 9, 2021
1
0
1
1
[PATCH vkd3d 2/6] tests: Use assert_that() in get_buffer_readback_with_command_list().
by Conor McCarthy Sept. 9, 2021
by Conor McCarthy Sept. 9, 2021
Sept. 9, 2021
1
5
1
0
Sept. 8, 2021
2
6
[PATCH] wininet: Add handling for remaining special errors to InternetErrorDlg.
by Dmitry Timoshkov Sept. 8, 2021
by Dmitry Timoshkov Sept. 8, 2021
Sept. 8, 2021
2
2
Sept. 8, 2021
1
0
[PATCH vkd3d v2 1/9] tests: Add tests for unbounded resource arrays.
by Conor McCarthy Sept. 8, 2021
by Conor McCarthy Sept. 8, 2021
Sept. 8, 2021
3
11
[PATCH vkd3d 1/5] vkd3d: Change to void the return type for ID3D12GraphicsCommandList::ClearState().
by Conor McCarthy Sept. 8, 2021
by Conor McCarthy Sept. 8, 2021
Sept. 8, 2021
2
6
[PATCH vkd3d] vkd3d-shader: Free the capabilities array on spirv builder destruction.
by Conor McCarthy Sept. 8, 2021
by Conor McCarthy Sept. 8, 2021
Sept. 8, 2021
2
1