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Re: Wined3d/OpenGL question

H. Verbeet

April 5, 2006
2:51 a.m.

Just a guess, but could you check the program ids for the vertex/pixel shaders in drawPrimitiveDrawStrided? ie, prgId in http://source.winehq.org/git/?p=wine.git;a=blob;h=be8c038b273f2bffd4cb76ddc3... and http://source.winehq.org/git/?p=wine.git;a=blob;h=be8c038b273f2bffd4cb76ddc3...

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