Dec. 20, 2021
12:02 p.m.
On 12/20/21 08:19, Francisco Casas wrote:
December 17, 2021 6:33 PM, "Zebediah Figura (she/her)" <zfigura(a)codeweavers.com> wrote:
+ { + hlsl_error(ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, + "Offset must resolve to integer literal in the range -8 to 7\n");
INVALID_TYPE isn't really appropriate here; we probably need a new enumeration value.
Okay,
VKD3D_SHADER_ERROR_HLSL_INVALID_TEXEL_OFFSET = 5018,
sounds right?
Yes, that sounds good.