2013/5/17 Austin English <austinenglish@gmail.com>
On Thu, May 16, 2013 at 2:26 PM, Christian Costa <titan.costa@gmail.com> wrote:
> Also remove fixme in wined3d_device_get_software_vertex_processing since it does what it is supposed to do.
> ---
> ���dlls/wined3d/device.c | ��� 12 ++----------
> ���1 file changed, 2 insertions(+), 10 deletions(-)
>
> diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
> index 47da78b..89fc525 100644
> --- a/dlls/wined3d/device.c
> +++ b/dlls/wined3d/device.c
> @@ -4281,9 +4281,9 @@ void CDECL wined3d_device_set_software_vertex_processing(struct wined3d_device *
>
> ��� ��� ���TRACE("device %p, software %#x.\n", device, software);
>
> - ��� ���if (!warned)
> + ��� ���if (software && !warned)
> ��� ��� ���{
> - ��� ��� ��� ���FIXME("device %p, software %#x stub!\n", device, software);
> + ��� ��� ��� ���FIXME("Software vertex processing not supported. Fake it and use harware one.");
> ��� ��� ��� ��� ���warned = TRUE;

Typo, should be hardware.


Ok. Thanks !
Christian