June 27, 2007
8:26 p.m.
Chris Rankin schreef:
Hi,
This patch has killed the sound on World of Warcraft. Instead, I now get silence and a stream of errors like this:
Don't #if 0 out the code there Change it to something like this: if (pmix > This->buflen) WARN("Mixing further ahead then buffer is long\n");