May 9, 2006
11:22 a.m.
On 09/05/06, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
DrawStridedSlow checks if the rhw value of a vertex is close to zero, to avoid passing opengl an INF value from a divide by zero. This is done by checking if the rhw value is in the interval ]-0.0001; 0.0001[ . What happens in drawStridedFast?