On 12 October 2015 at 17:23, Riccardo Bortolato <rikyz619(a)gmail.com> wrote:
+ resource = wined3d_texture_get_resource(surface->wined3d_texture);
+ if (!resource)
+ {
+ ERR("No resource found.\n");
+ return NULL;
+ }
wined3d_texture_get_resource() can't fail.