June 18, 2006
4:23 a.m.
On 18/06/06, Ivan Gyurdiev <ivg231(a)gmail.com> wrote:
Well, caching is already accomplished by storing the FVF [ so no need for backwards conversion]. Pretty much agreed. I think we should keep the FVF around (perhaps only in the d3d8/d3d9 part?), but use declarations for everything internally in wined3d.