May 15, 2007
8:59 a.m.
Francois Gouget <fgouget(a)codeweavers.com> writes:
But then on a 64bit system an __int64 should be the same as a long so maybe it's ok anyway.
Yes, __int64 is a long on Win64.
The only issue that could happen is if we try to compile Wine's dlls on a 64bit Windows system using Visual C++. Isn't a long 32bit in Visual C++? Is this a case we care about?
No we don't really care, but anyway I don't think Visual C++ is smart enough to warn on printf formats. -- Alexandre Julliard julliard(a)winehq.org