You mix S_OK with D3D_OK. Though they are equivalent, I think it would be better to keep the only D3D_OK notation.

A+

David

2011/3/29 Rico Sch���ller <kgbricola@web.de>
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���dlls/d3dx9_36/core.c | ��� 36 +++++++++++++++++++++++++++---------
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