On Mon, 13 May 2019 at 23:04, Matteo Bruni <mbruni(a)codeweavers.com> wrote:
@@ -226,7 +226,7 @@ struct recorded_instruction
struct shader_arb_ctx_priv
{
- char addr_reg[20];
+ char addr_reg[50];
Ideally you'd make this use a wined3d_string_buffer, of course.