Dec. 20, 2021
8:19 a.m.
December 17, 2021 6:33 PM, "Zebediah Figura (she/her)" <zfigura(a)codeweavers.com> wrote:
+ { + hlsl_error(ctx, &texel_offset->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, + "Offset must resolve to integer literal in the range -8 to 7\n");
INVALID_TYPE isn't really appropriate here; we probably need a new enumeration value.
Okay, VKD3D_SHADER_ERROR_HLSL_INVALID_TEXEL_OFFSET = 5018, sounds right?