Re: [5/6] d3d: Remove the format from index buffers
April 9, 2009
7:33 a.m.
2009/4/9 Stefan Dösinger <stefan(a)codeweavers.com>:
+ hr = IWineD3DDevice_SetIndices(This->wineD3DDevice, This->indexbuffer, + WINED3DFMT_R16_UINT /* d3d7 uses uints */); The comment is inconsistent with the code (and probably redundant to begin with).
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Henri Verbeet