June 5, 2003
8:57 p.m.
Ok, I wonder if this change will do it for you: At the top of device.c #ifdef HAVE_GL_GLEXT_H #include <GL/glext.h> #endif #ifdef HAVE_GL_GLX_H #include <GL/glxext.h> #endif Jason
June 2003
8:58 p.m.
New subject: d3d8 compile issues
Ann and Jason Edmeades wrote:
Ok, I wonder if this change will do it for you:
At the top of device.c #ifdef HAVE_GL_GLEXT_H #include <GL/glext.h> #endif #ifdef HAVE_GL_GLX_H #include <GL/glxext.h> #endif
Jason
nope, doesn't work A+ -- Eric Pouech
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