Re: [9/10] WineD3D: Use VBOs for index buffers
Feb. 19, 2007
3:40 p.m.
On 19/02/07, Stefan Dösinger <stefan(a)codeweavers.com> wrote:
+ GLint vbo; vbo should be a GLuint.
6974
Age (days ago)
6974
Last active (days ago)
0 comments
1 participants
participants (1)
-
H. Verbeet