Re: wined3d: Fix crash caused by bad TRACE
July 26, 2006
7:04 a.m.
On 26/07/06, Jason Green <jave27(a)gmail.com> wrote:
Not sure when this bug showed up, but I've recently had a few apps randomly crash on me, and this was the cause. I think that TRACE has been there for a long time, but the bug might have become visible when we increased the amount of available texture stages by using register combiners.
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H. Verbeet