Re: gdiplus: Added support for UTF16 encoded strings in load_ttf_name_id
July 3, 2013
11:34 a.m.
Piotr Caban <piotr(a)codeweavers.com> writes:
This patch fixes bug 33880. It's reported as regression but I think that it stopped working because of game update.
I would guess that it's because gdi32 is properly loading localized names now. Gdiplus should most likely replicate that method. -- Alexandre Julliard julliard(a)winehq.org
July 2013
2:05 p.m.
New subject: gdiplus: Added support for UTF16 encoded strings in load_ttf_name_id
On 07/03/13 13:34, Alexandre Julliard wrote:
Piotr Caban <piotr(a)codeweavers.com> writes:
This patch fixes bug 33880. It's reported as regression but I think that it stopped working because of game update.
I would guess that it's because gdi32 is properly loading localized names now. Gdiplus should most likely replicate that method.
I'll try to duplicate the code inside gdiplus. Thanks, Piotr
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