Re: dlls/d3dx9_36/shader.c: replace malloc with HeapAlloc
April 21, 2010
3:25 p.m.
On 21 April 2010 17:19, Joris Huizer <joris_huizer(a)yahoo.com> wrote:
- path = malloc(strlen(filename) + 1); + path = HeapAlloc(GetProcessHeap(), 0, strlen(filename) + 1); No, malloc() is correct, wpp frees it again with free().
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Henri Verbeet