April 22, 2008
11:06 a.m.
On 22/04/2008, Austin English <austinenglish(a)gmail.com> wrote:
- /* Declare loop registers aLx */ + /* Declare loop registers alx */ for (i = 0; i < reg_maps->loop_depth; i++) { shader_addline(buffer, "int aL%u;\n", i); shader_addline(buffer, "int tmpInt%u;\n", i); As can be seen a few lines down, the registers are declared as "aL%u".
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H. Verbeet