Re: [3/5] WineD3D: Support clipplanes with GLSL shaders
March 28, 2008
12:12 p.m.
Am Freitag, 28. März 2008 02:57:46 schrieb Stefan Dösinger: Please do not apply this patch yet. We are not sure if we should write the Z corrected coord as clip coord or not
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Stefan Dösinger