Re: WineD3D Opengl 2.x compile fix
March 2, 2006
7:17 a.m.
On 02/03/06, Roderick Colenbrander <thunderbird2k(a)gmx.net> wrote:
+ if(WINE_GL_VERSION_MAJOR(gl_info->gl_version) == 2) { Shouldn't that be >= 2? It seems unlikely functionality would get removed in later OpenGL versions.
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H. Verbeet