Re: [2/4] d3dx9: Add shift modifiers parsing to the shader assembler.
July 20, 2010
9:13 a.m.
On 20 July 2010 15:11, Matteo Bruni <matteo.mystral(a)gmail.com> wrote:
+ const char *shiftstrings[] = { Minor, but you should probably declare that as "static const char * const shiftstrings[]".
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Henri Verbeet