Re: [PATCH 2/8] d3d11: Fix race condition in d3d_blend_state_create().
July 21, 2017
11:17 a.m.
On 20 July 2017 at 14:10, Józef Kucia <jkucia(a)codeweavers.com> wrote:
Arguably we could use a different mutex for "device->blend_states".
Yeah. Generally speaking we'd like wined3d locking to be more fine-grained, but there are probably a bunch of issues with that.
3171
Age (days ago)
3171
Last active (days ago)
0 comments
1 participants
participants (1)
-
Henri Verbeet