Writing an interactive test
May 5, 2007
7:32 p.m.
I would like to know if there is a way to write an interactive test for my cursor code (will add it to dlls/d3d9/tests). The biggest problem I am having is trying to keep a window drawn. Of course I could use sleep(), but then that soft-freezes my computer. I would like to make it part of our test-suite if possible. Perhaps I should use some sort of loop? Anyhow, thanks for any response. -- Andrew Riedi
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Andrew Riedi