WINEDEBUG output issues
Aug. 15, 2007
8:53 a.m.
Hi, I was trying to read a '+all,+relay,-syslevel,-gdi,-font' trace but several lines show something like: 000d:Cget_window_property000d:Call0x000d:, atom=000d:Call usePropertySheetInfo000d000000d:Call user32.CharNextA(0 {000d:Call user32.CharNextA(0040a04d "les\\Nmap") ret=0040551c The above is output from the same thread. I also have: 0009:trace:heap:RtlAllocateHeap (0x110000,00000002,0000014000d:Call user32.CharNe0009:trace:dc:GetDCState (0x474): retu000d:Ret user32.CharNextA() retval=004093c6 ret=0040551c Which mixes threads. Debug traces can already be hard to read but this is even more confusing. Any idea what the cause is (or better, the solution)? Cheers, Paul.
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Paul Vriens