Re: [3/5] wined3d: The first shader token should be the version token.
April 24, 2009
4:53 a.m.
Am Freitag, 24. April 2009 09:21:23 schrieb Henri Verbeet: Did you test this? What if the shader starts with a comment?
April 2009
8:08 a.m.
New subject: [3/5] wined3d: The first shader token should be the version token.
2009/4/24 Stefan Dösinger <stefandoesinger(a)gmx.at>:
Am Freitag, 24. April 2009 09:21:23 schrieb Henri Verbeet:
Did you test this? What if the shader starts with a comment?
It doesn't make sense to try and parse a shader before knowing what version it is. Besides, this is consistent with shader_trace_init() and shader_get_registers_used().
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Stefan Dösinger