Re: D3D8 -> WineD3D ('rest')
Feb. 25, 2006
7:03 a.m.
Hi,
The other two files need to be added to the d3d8 directory and replace the current shader code. You can add new files with a patch if you do a diff -u /dev/null /dlls/d3d8/vertexshader.c.
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Stefan Dösinger