Re: [PATCH 2/2] d3d10core: Add missing \n in trace.
Aug. 17, 2015
5:01 a.m.
On 16 August 2015 at 22:21, Józef Kucia <jkucia(a)codeweavers.com> wrote:
- TRACE("iface %p, element_descs %p, element_count %u, shader_byte_code %p," + TRACE("iface %p, element_descs %p, element_count %u, shader_byte_code %p,\n" "\tshader_byte_code_length %lu, input_layout %p\n", I'd rather just remove the '\t'. In particular, having newlines in the middle of TRACEs makes it a bit harder to extract all calls from a single thread from a log.
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Henri Verbeet