[PATCH] d3dx9_36: implement (?) loading user data in D3DXLoadMeshHierarchyFromXInMemory
April 13, 2018
3:08 p.m.
Question mark, cause it's likely broken is some way. Yet, things still work at least as good as before and going by the description of how things are supposed to work, this should be close to that. Signed-off-by: Rafał Mużyło <galtgendo(a)o2.pl>
April 2018
6:41 p.m.
There are a number of stylistic issues with the patch but, before that, this needs some tests.
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Matteo Bruni -
Rafał Mużyło