wine-gitlab@list.winehq.org
December 2023
- 4 participants
- 900 discussions
Dec. 7, 2023
4
14
[PATCH 0/1] MR501: vkd3d-shader/dxil: Set the result register data type for nop casts.
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
Dec. 7, 2023
4
6
[PATCH v7 0/2] MR497: vkd3d-shader/dxil: Implement DX intrinsic Unary.
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
Dec. 7, 2023
4
7
[PATCH v6 0/6] MR477: vkd3d-shader: Finish global variable and GEP support.
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
Dec. 7, 2023
3
8
[PATCH v2 0/5] MR464: vkd3d-shader/spirv: Declare I/O registers from the signature.
by Zebediah Figura (@zfigura) Dec. 7, 2023
by Zebediah Figura (@zfigura) Dec. 7, 2023
Dec. 7, 2023
3
6
[PATCH v8 0/10] MR458: vkd3d-shader/hlsl: Handle register(cX) reservations.
by Francisco Casas (@fcasas) Dec. 7, 2023
by Francisco Casas (@fcasas) Dec. 7, 2023
Dec. 7, 2023
6
15
[PATCH v10 0/4] MR450: vkd3d-shader/ir: Flatten structured control flow instructions.
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
Dec. 7, 2023
3
5
[PATCH v4 0/1] MR4615: vbscript: For for loop coerce right bound string to real.
by Robert Wilhelm (@sloper42) Dec. 7, 2023
by Robert Wilhelm (@sloper42) Dec. 7, 2023
Dec. 7, 2023
3
3
[PATCH 0/1] MR4632: winecoreaudio: Use UID as device string.
by Brendan Shanks (@bshanks) Dec. 7, 2023
by Brendan Shanks (@bshanks) Dec. 7, 2023
Dec. 7, 2023
3
2
Dec. 7, 2023
4
5
[PATCH v5 0/5] MR4593: winewayland.drv: part 11: Mouselook support
by Alexandros Frantzis (@afrantzis) Dec. 7, 2023
by Alexandros Frantzis (@afrantzis) Dec. 7, 2023
Dec. 7, 2023
3
9
[PATCH v3 0/1] MR4615: vbscript: For for loop coerce right bound string to real.
by Robert Wilhelm (@sloper42) Dec. 7, 2023
by Robert Wilhelm (@sloper42) Dec. 7, 2023
Dec. 7, 2023
3
3
[PATCH v8 0/2] MR3106: coml2: Move remaining storage functions from ole32
by Fabian Maurer (@DarkShadow44) Dec. 7, 2023
by Fabian Maurer (@DarkShadow44) Dec. 7, 2023
Dec. 7, 2023
2
3
[PATCH 0/1] MR4631: msxml3: Handle default namespace in get_namespaceURI.
by Daniel Lehman (@dlehman25) Dec. 7, 2023
by Daniel Lehman (@dlehman25) Dec. 7, 2023
Dec. 7, 2023
3
2
[PATCH v4 0/2] MR4629: user32: Correct capitalization of SetDeskWallpaper.
by Alex Henrie (@alexhenrie) Dec. 7, 2023
by Alex Henrie (@alexhenrie) Dec. 7, 2023
Dec. 7, 2023
2
2
[PATCH v4 0/6] MR4593: winewayland.drv: part 11: Mouselook support
by Alexandros Frantzis (@afrantzis) Dec. 7, 2023
by Alexandros Frantzis (@afrantzis) Dec. 7, 2023
Dec. 7, 2023
3
10
[PATCH v4 0/1] MR499: tests: Print the line number of the probe when a test fails.
by Petrichor Park (@petrathekat) Dec. 7, 2023
by Petrichor Park (@petrathekat) Dec. 7, 2023
Dec. 7, 2023
3
7
[PATCH 0/1] MR516: tests: Print the failing line numbers when a test fails.
by Petrichor Park (@petrathekat) Dec. 7, 2023
by Petrichor Park (@petrathekat) Dec. 7, 2023
Dec. 7, 2023
2
2
Re: [PATCH v6 0/1] MR2305: rpcrt4: Pass the binding handle to server call function.
by Alexandre Julliard (@julliard) Dec. 7, 2023
by Alexandre Julliard (@julliard) Dec. 7, 2023
Dec. 7, 2023
1
0
Re: [PATCH v6 0/1] MR2305: rpcrt4: Pass the binding handle to server call function. - closed
by Alexandre Julliard (@julliard) Dec. 7, 2023
by Alexandre Julliard (@julliard) Dec. 7, 2023
Dec. 7, 2023
1
0
[PATCH 0/1] MR2416: setupapi: Stub in CM_Register_Notification
by James McDonnell (@ElementalWarrior) Dec. 7, 2023
by James McDonnell (@ElementalWarrior) Dec. 7, 2023
Dec. 7, 2023
3
3
Dec. 7, 2023
3
2
[PATCH 0/1] MR4641: winewayland.drv: Apply surface configuration during Vulkan presentation.
by Alexandros Frantzis (@afrantzis) Dec. 7, 2023
by Alexandros Frantzis (@afrantzis) Dec. 7, 2023
Dec. 7, 2023
2
1
[PATCH v2 0/1] MR4615: vbscript: For for loop coerce right bound string to real.
by Robert Wilhelm (@sloper42) Dec. 7, 2023
by Robert Wilhelm (@sloper42) Dec. 7, 2023
Dec. 7, 2023
2
1
Dec. 7, 2023
2
8
[PATCH 0/2] MR4638: gdiplus: Partially implement GdipDrawImageFX.
by Jinoh Kang (@iamahuman) Dec. 7, 2023
by Jinoh Kang (@iamahuman) Dec. 7, 2023
Dec. 7, 2023
3
4
[PATCH v3 0/3] MR4629: user32: Correct capitalization of SetDeskWallpaper.
by Alex Henrie (@alexhenrie) Dec. 7, 2023
by Alex Henrie (@alexhenrie) Dec. 7, 2023
Dec. 7, 2023
3
4
Dec. 7, 2023
2
3
Re: [PATCH v2 0/1] MR4617: xml2: Allow encoding name "ISO8859-1".
by Vijay Kiran Kamuju (@infyquest) Dec. 7, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 7, 2023
Dec. 7, 2023
1
0
[PATCH 0/1] MR4634: ntdll: Support Ctrl-C stop debuggee and attach 32-bit process in wow64 mode.
by 江仪 陈 Dec. 7, 2023
by 江仪 陈 Dec. 7, 2023
Dec. 7, 2023
3
2
[PATCH 0/1] MR4636: qcap: Add implementation of IAMVideoControl_GetFrameRateList.
by 江仪 陈 Dec. 7, 2023
by 江仪 陈 Dec. 7, 2023
Dec. 7, 2023
2
1
[PATCH 0/1] MR4633: winu32: Fix key state not updating before WH_KEYBOARD hook
by Hans Lehnert (@hanslehnert) Dec. 7, 2023
by Hans Lehnert (@hanslehnert) Dec. 7, 2023
Dec. 7, 2023
3
2
[PATCH v3 0/3] MR4301: ntdll: Support Ctrl-C stop debuggee and attach 32-bit process in wow64 mode.
by 江仪 陈 Dec. 7, 2023
by 江仪 陈 Dec. 7, 2023
Dec. 7, 2023
2
4
[PATCH v3 0/2] MR4468: ntdll: Use posix_spawn() to start the server.
by Brendan Shanks (@bshanks) Dec. 7, 2023
by Brendan Shanks (@bshanks) Dec. 7, 2023
Dec. 7, 2023
2
4
[PATCH v7 0/1] MR3106: coml2: Move remaining storage functions from ole32
by Fabian Maurer (@DarkShadow44) Dec. 7, 2023
by Fabian Maurer (@DarkShadow44) Dec. 7, 2023
Dec. 7, 2023
4
4
[PATCH v2 0/3] MR4629: user32: Correct capitalization of SetDeskWallpaper.
by Alex Henrie (@alexhenrie) Dec. 7, 2023
by Alex Henrie (@alexhenrie) Dec. 7, 2023
Dec. 7, 2023
2
3
[PATCH 0/3] MR4629: user32: Correct capitalization of SetDeskWallpaper.
by Alex Henrie (@alexhenrie) Dec. 7, 2023
by Alex Henrie (@alexhenrie) Dec. 7, 2023
Dec. 7, 2023
3
4
Re: [PATCH v4 0/1] MR4577: user32: remove unneeded spec entry
by Alex Henrie (@alexhenrie) Dec. 7, 2023
by Alex Henrie (@alexhenrie) Dec. 7, 2023
Dec. 7, 2023
1
0
[PATCH 0/1] MR512: vkd3d-shader/spirv: Always emit clip/cull builtins as an array.
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
by Conor McCarthy (@cmccarthy) Dec. 7, 2023
Dec. 7, 2023
3
6
[PATCH v2 0/1] MR4620: kernel32: Implement GetProcessInformation(ProcessMachineTypeInfo).
by Nikolay Sivov (@nsivov) Dec. 7, 2023
by Nikolay Sivov (@nsivov) Dec. 7, 2023
Dec. 7, 2023
3
2
[PATCH v3 0/6] MR4593: winewayland.drv: part 11: Mouselook support
by Alexandros Frantzis (@afrantzis) Dec. 6, 2023
by Alexandros Frantzis (@afrantzis) Dec. 6, 2023
Dec. 6, 2023
4
14
[PATCH 0/1] MR4627: ntdll: Remove unused valgrind_make_readable function.
by Jacek Caban (@jacek) Dec. 6, 2023
by Jacek Caban (@jacek) Dec. 6, 2023
Dec. 6, 2023
2
1
Re: [PATCH v2 0/1] MR4612: msxml3: Handle default namespace in get_prefix. - approved
by Alexandre Julliard (@julliard) Dec. 6, 2023
by Alexandre Julliard (@julliard) Dec. 6, 2023
Dec. 6, 2023
1
0
Re: [PATCH v3 0/2] MR4621: win32u: Provide extra spaces in buffers used to dispatch string getter messages. - approved
by Alexandre Julliard (@julliard) Dec. 6, 2023
by Alexandre Julliard (@julliard) Dec. 6, 2023
Dec. 6, 2023
1
0
Re: [PATCH v2 0/6] MR4623: quartz: Split the VMR into two separate filters. - approved
by Alexandre Julliard (@julliard) Dec. 6, 2023
by Alexandre Julliard (@julliard) Dec. 6, 2023
Dec. 6, 2023
1
0
Re: [PATCH v2 0/1] MR4622: d3dx9: Check for successful sprite draw in DrawTextW(). - approved
by Alexandre Julliard (@julliard) Dec. 6, 2023
by Alexandre Julliard (@julliard) Dec. 6, 2023
Dec. 6, 2023
1
0
Re: [PATCH v2 0/5] MR4606: coml2: Move remaining simple functions from ole32 - approved
by Alexandre Julliard (@julliard) Dec. 6, 2023
by Alexandre Julliard (@julliard) Dec. 6, 2023
Dec. 6, 2023
1
0
Re: [PATCH v3 0/1] MR4616: mlang: Allow encoding name "ISO8859-1". - approved
by Alexandre Julliard (@julliard) Dec. 6, 2023
by Alexandre Julliard (@julliard) Dec. 6, 2023
Dec. 6, 2023
1
0
Re: [PATCH v3 0/2] MR4605: ntdll: Use public type for SystemSupportedProcessorArchitectures returned data. - approved
by Alexandre Julliard (@julliard) Dec. 6, 2023
by Alexandre Julliard (@julliard) Dec. 6, 2023
Dec. 6, 2023
1
0
Re: [PATCH v2 0/1] MR4610: winemac: Use RTL_CONSTANT_STRING. - approved
by Alexandre Julliard (@julliard) Dec. 6, 2023
by Alexandre Julliard (@julliard) Dec. 6, 2023
Dec. 6, 2023
1
0