wine-gitlab@list.winehq.org
December 2023
- 4 participants
- 900 discussions
Re: [PATCH v2 0/1] MR4582: winhttp: Handle chunked requests. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v3 0/5] MR4590: mciwave: Use matching memory allocator (Coverity). - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v3 0/2] MR4580: d3d9: Upload mapped dynamic vertex and index buffers before every draw. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v4 0/5] MR4581: wined3d: Miscellaneous FFP housekeeping. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v16 0/1] MR4428: cfgmgr32: Add CM_Register_Notification stub. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v4 0/1] MR4539: d3dx9_36: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v2 0/1] MR4583: msxml3: Handle default namespace in get_baseName. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v2 0/4] MR4586: oleaut32/tests: Remove some of the function availability checks. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v2 0/1] MR4576: wineps.drv: Add paper source selection support in printer properties. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v3 0/1] MR4563: wineps.drv: Fix printing images from iexplore. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v4 0/1] MR4374: win32u: Find the correct dib driver in windrv_CreateDC(). - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v2 0/1] MR509: vkd3d-shader: Update the vkd3d_shader_scan() documentation. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v2 0/1] MR510: readme: Document VKD3D_SHADER_CONFIG. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v2 0/1] MR508: vkd3d-shader: Add a VKD3D_FORCE_32_BIT_ENUM element to enum vkd3d_shader_compile_option_fragment_coordinate_origin. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
Re: [PATCH v2 0/2] MR503: vkd3d-shader/spirv: Silence fixmes for SV_TARGET. - approved
by Alexandre Julliard (@julliard) Dec. 4, 2023
by Alexandre Julliard (@julliard) Dec. 4, 2023
Dec. 4, 2023
1
0
[PATCH v4 0/3] MR4596: Draft: msvcm80: Add stubs for CrtImplementationDetails::Thow*ModuleLoadException functions
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
2
4
[PATCH 0/1] MR509: vkd3d-shader: Update the vkd3d_shader_scan() documentation.
by Henri Verbeet (@hverbeet) Dec. 4, 2023
by Henri Verbeet (@hverbeet) Dec. 4, 2023
Dec. 4, 2023
3
3
Dec. 4, 2023
3
3
[PATCH 0/1] MR508: vkd3d-shader: Add a VKD3D_FORCE_32_BIT_ENUM element to enum vkd3d_shader_compile_option_fragment_coordinate_origin.
by Henri Verbeet (@hverbeet) Dec. 4, 2023
by Henri Verbeet (@hverbeet) Dec. 4, 2023
Dec. 4, 2023
3
3
[PATCH v3 0/3] MR4596: Draft: msvcm80: Add stubs for CrtImplementationDetails::Thow*ModuleLoadException functions
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
3
4
[PATCH v2 0/3] MR4596: Draft: msvcm80: Add stubs for CrtImplementationDetails::Thow*ModuleLoadException functions
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
3
4
[PATCH v3 0/2] MR4585: Draft: dsdmo: Add stubs for distortion and gargle effects
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
3
4
[PATCH 0/3] MR4596: Draft: msvcm80: Add stubs for CrtImplementationDetails::Thow*ModuleLoadException functions
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
by Vijay Kiran Kamuju (@infyquest) Dec. 4, 2023
Dec. 4, 2023
3
4
[PATCH 0/2] MR4588: winegstreamer: Fix a memory leak (Coverity).
by Zhiyi Zhang (@zhiyi) Dec. 4, 2023
by Zhiyi Zhang (@zhiyi) Dec. 4, 2023
Dec. 4, 2023
4
4
4
12
Re: [PATCH v3 0/1] MR499: tests: Print the line number of the probe when a test fails.
by Petrichor Park (@petrathekat) Dec. 4, 2023
by Petrichor Park (@petrathekat) Dec. 4, 2023
Dec. 4, 2023
1
0
[PATCH 0/2] MR4592: mscoree: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Dec. 4, 2023
by Alex Henrie (@alexhenrie) Dec. 4, 2023
Dec. 4, 2023
3
3
3
12
[PATCH v2 0/2] MR4304: ole32/tests: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Dec. 4, 2023
by Alex Henrie (@alexhenrie) Dec. 4, 2023
Dec. 4, 2023
3
4
Dec. 4, 2023
3
2
[PATCH v7 0/4] MR4380: mshtml: Keep inner window's link to the outer window until it's destroyed.
by Gabriel Ivăncescu Dec. 4, 2023
by Gabriel Ivăncescu Dec. 4, 2023
Dec. 4, 2023
2
6
[PATCH v2 0/6] MR4572: winevulkan: Use "host" instead of "native" and improve driver handle unwrapping.
by Rémi Bernon Dec. 4, 2023
by Rémi Bernon Dec. 4, 2023
Dec. 4, 2023
2
8
[PATCH v6 0/7] MR4380: mshtml: Keep inner window's link to the outer window until it's destroyed.
by Gabriel Ivăncescu Dec. 4, 2023
by Gabriel Ivăncescu Dec. 4, 2023
Dec. 4, 2023
2
16
3
5
3
17
Re: [PATCH v3 0/1] MR499: tests: Print the line number of the probe when a test fails.
by Henri Verbeet (@hverbeet) Dec. 4, 2023
by Henri Verbeet (@hverbeet) Dec. 4, 2023
Dec. 4, 2023
1
0
[PATCH 0/2] MR503: vkd3d-shader/spirv: Silence fixmes for SV_TARGET.
by Conor McCarthy (@cmccarthy) Dec. 4, 2023
by Conor McCarthy (@cmccarthy) Dec. 4, 2023
Dec. 4, 2023
3
3
[PATCH 0/8] MR4572: winevulkan: Use "host" instead of "native" and improve driver handle unwrapping.
by Rémi Bernon Dec. 4, 2023
by Rémi Bernon Dec. 4, 2023
Dec. 4, 2023
2
13
[PATCH v2 0/5] MR502: Draft: vkd3d-shader/d3d-asm: Add an "internal" mode for the ASM dumper.
by Giovanni Mascellani (@giomasce) Dec. 4, 2023
by Giovanni Mascellani (@giomasce) Dec. 4, 2023
Dec. 4, 2023
2
6
[PATCH 0/1] MR411: win32u: Don't load bitmap only TTF fonts without bitmap table.
by Paul Gofman (@gofman) Dec. 4, 2023
by Paul Gofman (@gofman) Dec. 4, 2023
Dec. 4, 2023
5
12
[PATCH 0/2] MR505: vkd3d-shader/dxil: Fix two small issues.
by Conor McCarthy (@cmccarthy) Dec. 4, 2023
by Conor McCarthy (@cmccarthy) Dec. 4, 2023
Dec. 4, 2023
3
3
Re: [PATCH v3 0/1] MR499: tests: Print the line number of the probe when a test fails.
by Giovanni Mascellani (@giomasce) Dec. 4, 2023
by Giovanni Mascellani (@giomasce) Dec. 4, 2023
Dec. 4, 2023
1
0
Dec. 4, 2023
3
2
[PATCH v2 0/5] MR4590: mciwave: Use matching memory allocator (Coverity).
by Zhiyi Zhang (@zhiyi) Dec. 4, 2023
by Zhiyi Zhang (@zhiyi) Dec. 4, 2023
Dec. 4, 2023
2
5
[PATCH 0/5] MR4590: mciwave: Use matching memory allocator (Coverity).
by Zhiyi Zhang (@zhiyi) Dec. 4, 2023
by Zhiyi Zhang (@zhiyi) Dec. 4, 2023
Dec. 4, 2023
3
6
[PATCH v3 0/1] MR4539: d3dx9_36: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Dec. 4, 2023
by Alex Henrie (@alexhenrie) Dec. 4, 2023
Dec. 4, 2023
3
2
[PATCH v2 0/1] MR4539: d3dx9_36: Use CRT allocation functions.
by Alex Henrie (@alexhenrie) Dec. 4, 2023
by Alex Henrie (@alexhenrie) Dec. 4, 2023
Dec. 4, 2023
3
6
[PATCH v2 0/6] MR489: vkd3d-shader: Prepare for 64-bit integer support.
by Conor McCarthy (@cmccarthy) Dec. 4, 2023
by Conor McCarthy (@cmccarthy) Dec. 4, 2023
Dec. 4, 2023
4
18
[PATCH 0/4] MR4587: kernelbase: Implement flag validation in `LoadLibraryEx()` to work like in Win10
by Dāvis Mosāns Dec. 4, 2023
by Dāvis Mosāns Dec. 4, 2023
Dec. 4, 2023
2
5
[PATCH v2 0/2] MR4468: ntdll: Use posix_spawn() to start the server.
by Brendan Shanks (@bshanks) Dec. 4, 2023
by Brendan Shanks (@bshanks) Dec. 4, 2023
Dec. 4, 2023
2
2