wine-gitlab@list.winehq.org
December 2023
- 4 participants
- 900 discussions
[PATCH 0/2] MR3735: user32/tests: Wait for GetMessage call to complete.
by Esme Povirk (@madewokherd) March 9, 2025
by Esme Povirk (@madewokherd) March 9, 2025
March 9, 2025
3
3
[PATCH 0/1] MR3720: wtsapi/tests: Use a heap buffer for the user SID.
by Hans Leidekker (@hans) March 9, 2025
by Hans Leidekker (@hans) March 9, 2025
March 9, 2025
3
2
[PATCH 0/1] MR3721: webservices/tests: Fully initialize xmlstr.
by Hans Leidekker (@hans) March 9, 2025
by Hans Leidekker (@hans) March 9, 2025
March 9, 2025
3
2
[PATCH 0/1] MR3719: d3d9/tests: Don't fail d3d9ex if the window manager restores focus too soon.
by Stefan Dösinger March 9, 2025
by Stefan Dösinger March 9, 2025
March 9, 2025
4
5
[PATCH v4 0/4] MR3675: dmsynth/tests: Test the synthesizer components and render some samples from MIDI.
by Rémi Bernon March 9, 2025
by Rémi Bernon March 9, 2025
March 9, 2025
3
10
March 4, 2025
3
6
[PATCH 0/1] MR4662: properly track refcount and dependencies with forwarded exports.
by YUAN RUI (@number201724) Feb. 25, 2025
by YUAN RUI (@number201724) Feb. 25, 2025
Feb. 25, 2025
5
5
[PATCH 0/3] MR3124: Move periodic registry save out of wineserver
by Paul Gofman (@gofman) Feb. 25, 2025
by Paul Gofman (@gofman) Feb. 25, 2025
Feb. 25, 2025
5
9
[PATCH v5 0/1] MR246: Allow renaming a file/directory to a different case of itself
by Gabriel Ivăncescu Jan. 31, 2025
by Gabriel Ivăncescu Jan. 31, 2025
Jan. 31, 2025
2
9
[PATCH 0/1] MR3109: imm32: Don't export internal variables.
by Alex Henrie (@alexhenrie) Jan. 24, 2025
by Alex Henrie (@alexhenrie) Jan. 24, 2025
Jan. 24, 2025
6
22
Dec. 18, 2024
4
8
[PATCH v2 0/2] MR475: server: Fix object name resolution of \Device\Null.
by Jinoh Kang (@iamahuman) Dec. 5, 2024
by Jinoh Kang (@iamahuman) Dec. 5, 2024
Dec. 5, 2024
3
4
Dec. 1, 2024
2
6
Nov. 28, 2024
4
6
[PATCH 0/1] MR1121: winhttp: Fix missing reference upcount
by Yuan Yao (@yaoyuan.0553) Nov. 28, 2024
by Yuan Yao (@yaoyuan.0553) Nov. 28, 2024
Nov. 28, 2024
4
6
[PATCH v5 0/2] MR3718: dwrite: Fix incorrect position of glyph when using BitmapRenderTarget in HiDPI
by Tingzhong Luo (@tzluo) Nov. 26, 2024
by Tingzhong Luo (@tzluo) Nov. 26, 2024
Nov. 26, 2024
3
5
[PATCH v4 0/3] MR3547: Common Controls: Fix balloon tooltips
by Carl Bialorucki (@cbialorucki) Nov. 26, 2024
by Carl Bialorucki (@cbialorucki) Nov. 26, 2024
Nov. 26, 2024
4
4
[PATCH v3 0/2] MR4392: server: Don't crash when opening null path with a console handle as RootDirectory.
by Jinoh Kang (@iamahuman) Nov. 20, 2024
by Jinoh Kang (@iamahuman) Nov. 20, 2024
Nov. 20, 2024
3
3
[PATCH v5 0/1] MR1139: ntoskrnl.exe: add KeNumberProcessors export.
by Etaash Mathamsetty (@etaash.mathamsetty) Nov. 19, 2024
by Etaash Mathamsetty (@etaash.mathamsetty) Nov. 19, 2024
Nov. 19, 2024
4
4
[PATCH v12 0/1] MR1989: wininet: Allow UTC as a timezone.
by Etaash Mathamsetty (@etaash.mathamsetty) Nov. 17, 2024
by Etaash Mathamsetty (@etaash.mathamsetty) Nov. 17, 2024
Nov. 17, 2024
2
2
[PATCH 0/2] MR482: advapi32/tests: Test kernel object security with the primary token as well.
by Jinoh Kang (@iamahuman) Nov. 9, 2024
by Jinoh Kang (@iamahuman) Nov. 9, 2024
Nov. 9, 2024
2
3
[PATCH 0/1] MR474: server: Default the token owner to the token user.
by Jinoh Kang (@iamahuman) Nov. 9, 2024
by Jinoh Kang (@iamahuman) Nov. 9, 2024
Nov. 9, 2024
2
3
Nov. 7, 2024
5
5
Nov. 6, 2024
5
12
4
6
Nov. 6, 2024
3
4
Nov. 6, 2024
4
4
[PATCH v19 0/11] MR1180: Make all kernel callbacks go through user32
by Torge Matthies (@tmatthies) Nov. 6, 2024
by Torge Matthies (@tmatthies) Nov. 6, 2024
Nov. 6, 2024
3
14
[PATCH v4 0/2] MR3671: cmd: refactored setting of 'errorlevel'
by Dmitry Sokolov (@DmitrySokolov) Nov. 6, 2024
by Dmitry Sokolov (@DmitrySokolov) Nov. 6, 2024
Nov. 6, 2024
5
8
[PATCH 0/5] MR4614: msvcm80: Add missing function implementations
by Vijay Kiran Kamuju (@infyquest) Oct. 26, 2024
by Vijay Kiran Kamuju (@infyquest) Oct. 26, 2024
Oct. 26, 2024
4
10
Oct. 3, 2024
2
7
Sept. 13, 2024
2
21
[PATCH v2 0/1] MR2657: d3d9/tests: test table fog z vs rhw with shaders, depth bias, oDepth..
by Aleksey Komarov (@q4a) Aug. 8, 2024
by Aleksey Komarov (@q4a) Aug. 8, 2024
Aug. 8, 2024
8
17
[PATCH 0/1] MR3047: ntdll: hook mmap for force allocate low 32-bit memory on wow64
by Fan WenJie (@fanwenjie) July 26, 2024
by Fan WenJie (@fanwenjie) July 26, 2024
July 26, 2024
5
5
[PATCH 0/7] MR3606: winegstreamer: Introduce a new wg_source internal interface.
by Rémi Bernon July 10, 2024
by Rémi Bernon July 10, 2024
July 10, 2024
5
29
[PATCH 0/2] MR4601: winegstreamer: Order output pins based on MPEG system header.
by Anton Baskanov (@baskanov) July 2, 2024
by Anton Baskanov (@baskanov) July 2, 2024
July 2, 2024
5
10
[PATCH v4 0/2] MR2120: user32: Post WM_INPUT_DEVICE_CHANGE when registering for notifications
by Evan Tang (@etang-cw) May 28, 2024
by Evan Tang (@etang-cw) May 28, 2024
May 28, 2024
3
4
May 28, 2024
7
22
May 28, 2024
2
8
[PATCH 0/2] MR3929: ntdll: Remove entries from queue in RtlWakeAddressAll().
by Paul Gofman (@gofman) May 28, 2024
by Paul Gofman (@gofman) May 28, 2024
May 28, 2024
4
8
[PATCH 0/4] MR4424: ntdll: Implement reading multiple entries in NtQueryDirectoryObject. (#52585)
by Jinoh Kang (@iamahuman) May 28, 2024
by Jinoh Kang (@iamahuman) May 28, 2024
May 28, 2024
5
11
[PATCH 0/2] MR2404: ddraw: Two improvements for Prince of Persia 3D.
by Zebediah Figura (@zfigura) May 28, 2024
by Zebediah Figura (@zfigura) May 28, 2024
May 28, 2024
6
15
May 28, 2024
4
16
[PATCH 0/1] MR4567: kernelbase: Silently handle exceptions if SEM_NOGPFAULTERRORBOX is set.
by Aida Jonikienė May 28, 2024
by Aida Jonikienė May 28, 2024
May 28, 2024
3
5
[PATCH 0/3] MR3193: winegstreamer: Make wg_parser be able to output compressed samples.
by Ziqing Hui (@zhui) May 28, 2024
by Ziqing Hui (@zhui) May 28, 2024
May 28, 2024
5
13
[PATCH v21 0/4] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Steve Schnepp (@steveschnepp) May 28, 2024
by Steve Schnepp (@steveschnepp) May 28, 2024
May 28, 2024
2
6
[PATCH 0/1] MR3518: wininet: unify timeout values closer to hInternet
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
by Jacob Pfeiffer (@Cthuflu) May 28, 2024
May 28, 2024
3
5
[PATCH v2 0/4] MR2000: ws2_32/tests: Try to disable firewall before testing with any addr.
by Jinoh Kang (@iamahuman) March 20, 2024
by Jinoh Kang (@iamahuman) March 20, 2024
March 20, 2024
5
8
[PATCH v3 0/5] MR4656: quartz: Implement VMR7 renderless mode.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
2
7
[PATCH 0/5] MR2615: d3dx10: Forward some functions from d3dx11 and sync tests.
by Zebediah Figura (@zfigura) March 19, 2024
by Zebediah Figura (@zfigura) March 19, 2024
March 19, 2024
4
11