[PATCH v4 0/3] MR531: Draft: vkd3d: Assorted fixes for MoltenVK.
by Giovanni Mascellani (@giomasce) Dec. 26, 2023

Dec. 26, 2023
[PATCH v3 0/3] MR531: Draft: vkd3d: Assorted fixes for MoltenVK.
by Giovanni Mascellani (@giomasce) Dec. 26, 2023

Dec. 26, 2023
[PATCH v2 0/2] MR531: Draft: vkd3d: Assorted fixes for MoltenVK.
by Giovanni Mascellani (@giomasce) Dec. 26, 2023

Dec. 26, 2023

Dec. 25, 2023
[PATCH v2 0/1] MR4703: dmime: Fix handling of curve PMSG.
by Yuxuan Shui (@yshui) Dec. 24, 2023

Dec. 24, 2023
[PATCH 0/1] MR4739: ntdll: Don't hardcode page size
by Fabian Maurer (@DarkShadow44) Dec. 24, 2023

Dec. 24, 2023
[PATCH 0/1] MR4734: gdiplus: Avoid use of temporary variable
by David Kahurani (@kahurani) Dec. 23, 2023

Dec. 23, 2023

Dec. 23, 2023

Dec. 23, 2023

Dec. 23, 2023

Dec. 23, 2023
3 10
0 0

Dec. 22, 2023
3 10
0 0

Dec. 21, 2023

Dec. 21, 2023
[PATCH v4 0/4] MR530: Draft: Add a few validation checks.
by Giovanni Mascellani (@giomasce) Dec. 21, 2023

Dec. 21, 2023
[PATCH v3 0/3] MR530: Draft: Add a few validation checks.
by Giovanni Mascellani (@giomasce) Dec. 21, 2023

Dec. 21, 2023
[PATCH v2 0/3] MR530: Draft: Add a few validation checks.
by Giovanni Mascellani (@giomasce) Dec. 21, 2023

Dec. 21, 2023

Dec. 21, 2023

Dec. 21, 2023

Dec. 21, 2023

Dec. 20, 2023
[PATCH 0/1] MR4724: evr/dshow: Handle YUY2 sample copy.
by Nikolay Sivov (@nsivov) Dec. 20, 2023

Dec. 20, 2023