[PATCH 0/10] MR7: vkd3d-shader/hlsl: Translate copy propagation to index paths. Check for non-static object references. Implicit array initialization.
by Francisco Casas (@fcasas) Aug. 17, 2022
by Francisco Casas (@fcasas) Aug. 17, 2022
Aug. 17, 2022
4
21
3
10
[PATCH 0/3] MR666: compstui: Add partial CommonPropertySheetUIW implementation
by Piotr Caban (@piotr) Aug. 17, 2022
by Piotr Caban (@piotr) Aug. 17, 2022
Aug. 17, 2022
2
3
[PATCH v2 0/1] MR656: jscript: Implement fdexNameCaseInsensitive flag handling.
by Gabriel Ivăncescu Aug. 17, 2022
by Gabriel Ivăncescu Aug. 17, 2022
Aug. 17, 2022
3
4
[PATCH v27 0/4] MR464: Implement _StructuredTaskCollection::_Schedule{,_loc}
by Torge Matthies (@tmatthies) Aug. 17, 2022
by Torge Matthies (@tmatthies) Aug. 17, 2022
Aug. 17, 2022
2
5
[PATCH v2 0/1] MR655: win32u: replace calling unix functions by unix_call and remove callback unix_funcs
by Fan WenJie (@fanwenjie) Aug. 17, 2022
by Fan WenJie (@fanwenjie) Aug. 17, 2022
Aug. 17, 2022
6
8
Re: [PATCH v2 0/2] MR628: win32u: Fix the second_name parsed wrong.
by Huw Davies (@huw) Aug. 17, 2022
by Huw Davies (@huw) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v2 0/2] MR628: win32u: Fix the second_name parsed wrong.
by Jiajin Cui (@jin-king1) Aug. 17, 2022
by Jiajin Cui (@jin-king1) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v2 0/2] MR628: win32u: Fix the second_name parsed wrong.
by Huw Davies (@huw) Aug. 17, 2022
by Huw Davies (@huw) Aug. 17, 2022
Aug. 17, 2022
1
0
3
3