http://bugs.winehq.org/show_bug.cgi?id=7712
------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-16-03 16:11 -------
Created an attachment (id=5393)
--> (http://bugs.winehq.org/attachment.cgi?id=5393&action=view)
a testcase
It's known that the window being Unicode depends on RegisterClass, not on
CreateWindow. The problem is that this programs passes DefWindowProcA to
RegisterClassExW as the winproc. I've checked that this works under Windows
(and there is no DefWindowProcA -> DefWindowProcW call I speculated about in
comment #21). The attached testcase shows this.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |7770
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |7770
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Summary: IDirectInputAImpl_GetDeviceStatus is a stub
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Speeddymon(a)gmail.com
OtherBugsDependingO 1434,3747
nThis:
IDirectInputAImpl_GetDeviceStatus always returns DI_OK because it is a stub.
This makes at least one game crash. A hacky patch was listed in the comments of
bug 3747 that makes the function return DI_NOTATTACHED after 3 tries, which
prevents the game from crashing, however we need a proper implementation.
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------- Additional Comments From dean(a)bong.com.au 2007-16-03 16:10 -------
unreal tournament 2004 has a native port.
unless im mistaken the only major difference is that the windows version has
dynamic personalized number plates on vehicles.
so for any readers it is worth looking into the linux native port, ryan gordon
has done an excellent job on it. its straight forward to get going in both 32
and 64bit.
that said, this bug most likely extends to other games using the unreal engine
without a linux port (for example swat 4, which in fact it does affect)
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------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 16:05 -------
The last function being called is DDEPOSTADVISE()
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO|1432 |1434, 2012, 3356
nThis| |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:48 -------
Still an issue? Changed block to 1434, which is the games metabug, added 3356
(mouse) and 2012 (keyboard)
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------- Additional Comments From spetreolle(a)yahoo.fr 2007-16-03 15:47 -------
have a look at robin's comment #15 :
it seems to not work when using full screen mode.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |2012
nThis| |
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------- Additional Comments From h.figge(a)gmx.de 2007-16-03 15:37 -------
hafi@t900:~$ wine --version
wine-0.9.33
Something has changed. I've played Gothic 1 for 16 minutes and no freeze happened.
At the moment i have not enough time, but i will report more soon.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |2012
nThis| |
Keywords| |Abandoned?
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:36 -------
Abandoned?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |2012
nThis| |
Keywords| |Abandoned?
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:34 -------
Abandoned?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:33 -------
Closing
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:31 -------
Any issues with other games should be filed in a new bug, not this one. Is this
an issue now?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |2012
nThis| |
Status|UNCONFIRMED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:28 -------
This must be abandoned
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
OtherBugsDependingO| |2012
nThis| |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:25 -------
How bout now?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|riched32.dll needs to be |riched32.dll needs to be
|improved a lot (was: |improved a lot (was:Richedit
|Richedit does not handle |does not handle input with
|input with PTE) |PTE)
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:23 -------
Can this be installed and run properly now?
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b.buschinski(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From b.buschinski(a)web.de 2007-16-03 15:23 -------
fixed works fine in wine-0.9.33 :)
(without this ugly patch)
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:22 -------
Closing
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------- Additional Comments From shadow.wizzard(a)gmail.com 2007-16-03 15:18 -------
But in the log this call should appear - or am I wrong ?
Can we test somehow what is the cause and what should be implemented/fixed
to get pass it over ?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |168
OtherBugsDependingO| |1434
nThis| |
Severity|critical |major
Keywords| |tasklet, tasklist
Summary|Keyboard input not working |Keyboard input metabug
|(metabug) |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:16 -------
Attaching bug 168 here and making this blocker of 1434, correcting summary, and
severity
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Mouse and Keyboard input die|Mouse and Keyboard input die
|upon entering a game |upon entering game Snood
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:11 -------
Correcting summary
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn|134 |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:09 -------
Removed bug 134 since it is now linked to bug 7769
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |134
OtherBugsDependingO|134 |1434
nThis| |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:07 -------
Blocks 1434, depends on 134
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |7769
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Summary: Get Microsoft games working perfectly
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Keywords: tasklist, tasklet
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Speeddymon(a)gmail.com
OtherBugsDependingO 134
nThis:
This is a tasklist for Microsoft Gamesm such as AoE and Flight Sim
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Keywords| |tasklist
Resolution|INVALID |
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 15:01 -------
I've had a change of heart.
Here is how I'd like to see this..
Keep this metabug as a tasklist, and have smaller metabugs, like safedisc,
source engine sound, source engine ingame, source engine menus, different parts
of the unreal engine, etc for keeping better track of games.. heck even
breaking them, down by company, since blizzard uses a completely new engine with
each new game..
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------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 14:59 -------
Using GLSL shaders seems to solve the problem.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 14:53 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 14:52 -------
Game now shows on screen properly. Fixed.
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------- Additional Comments From mike.clarkson(a)baesystems.com 2007-16-03 14:40 -------
Have you tested the shortcut (bar.lnk) to see if it works? For me a file is
created with the correct name, but it is NOT a valid shortcut.
If you are creating a valid shortcut, then it may be a difference in the wine
configuration or version, and I'd like to know what version and configuration
you are using.
Thanks
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 14:39 -------
So then a different patch was committed in git format that fixed this? I'll
resolve for now. Francois, if this is fixed, could you either mark it as
verified or close it please?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 14:37 -------
I think the problem (as is with most times a safedisc patch has been written) is
that the patch is either way too hacky, or is made by reverse engineering the
safedisc dll's from windows.. Most likely Ivan did not reverse the dll's as I
know he would not want to poison the tree, so my bet is that it is just too big
of a hack for Alexandre to commit, combined with the fact that it is nearly
impossible to break something like this up into smaller patches without
completely breaking everything.
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5389 is|0 |1
obsolete| |
------- Additional Comments From juan_lang(a)yahoo.com 2007-16-03 14:16 -------
Created an attachment (id=5390)
--> (http://bugs.winehq.org/attachment.cgi?id=5390&action=view)
Revised patch
Whoops - slight error in the last. This patch does get past that particular
error message, but leads to another crash. I'll send this patch and update the
comments shortly.
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------- Additional Comments From focht(a)gmx.net 2007-16-03 14:14 -------
Hello,
>Well I don't think the program itself calls DefWindowProcA, but it gets called
>as part of the CreateWindow sequence.
Yes its correct the program registers unicode classes but creates ANSI windows
(CreateWindowExA) and sets ANSI window procs ((SetWindowLong -> A)
Code later uses "W" versions of api on "A" windows which triggers custom/default
"A" window proc.
This is no problem at all but imposes implicit A<->W conversions.
Take the window title for instance.
The apps calls "SetWindowTextW" version, supplying WCHAR string.
On windows SetWindowTextW() is implemented by SendMessageW (technically
SendMessageWorker) which result in WM_SETTEXT message routed to window proc.
Windows *knows* the target window proc is "ANSI" and converts specific messages
to corresponding ANSI/WCHAR before delivering message.
After conversion, WM_SETTEXT is called with ansi string and gets processed by
default "A" window proc.
The wine side taken from trace:
--- snip ---
0009:Call user32.SetWindowTextW(00060028,006fa440 L"Error") ret=0045a2e9
trace:msg:WINPROC_CallProcWtoA (hwnd=0x60028,msg=WM_SETTEXT,wp=00000000,lp=006fa440)
0009:Call window proc 0x476960 (hwnd=0x60028,msg=WM_SETTEXT,wp=00000000,lp=0034f2b0)
0009:Call user32.GetPropA(00060028,005f87b8 "FxMessageHandler") ret=0047697d
0009:Ret user32.GetPropA() retval=0034fb68 ret=0047697d
0009:Call user32.CallWindowProcA(ffff0021,00060028,0000000c,00000000,0034f2b0)
ret=00476919
trace:msg:WINPROC_CallProcAtoW (hwnd=0x60028,msg=WM_SETTEXT,wp=00000000,lp=0034f2b0)
0009:Call window proc 0x603de034
(hwnd=0x60028,msg=WM_SETTEXT,wp=00000000,lp=0034e830)
0009:Call user32.DefWindowProcA(00060028,0000000c,00000000,0034e830) ret=6047732a
0009:Call winex11.drv.SetWindowText(00060028,001d4430 L"E") ret=6040d3d8
0009:Ret winex11.drv.SetWindowText() retval=00000001 ret=6040d3d8
0009:Ret user32.DefWindowProcA() retval=00000001 ret=6047732a
0009:Ret window proc 0x603de034
(hwnd=0x60028,msg=WM_SETTEXT,wp=00000000,lp=0034e830) retval=00000001
0009:Ret user32.CallWindowProcA() retval=00000001 ret=00476919
0009:Ret window proc 0x476960
(hwnd=0x60028,msg=WM_SETTEXT,wp=00000000,lp=0034f2b0) retval=00000001
0009:Ret user32.SetWindowTextW() retval=00000001 ret=0045a2e9
--- snip ---
The "W" call is translated to ANSI before calling next in chain.
"GetPropA" is called by app's own registered proc which in turn fetches internal
"FxMessageHandler" window proc (ANSI!)
The app's message handler relays to default window proc (hence the call to
CallWindowProcA)
Which in turn calls CallProcAtoW() (unicode conversion again!)
DefWindowProcA() is fed with unicode whichs results in incorrect behaviour.
You see double conversions for each msg which has string based parameters all
along the trace:
trace:msg:WINPROC_CallProcWtoA(hwnd=0x60028,msg=WM_SETTEXT,wp=00000000,lp=006fa440)
...
trace:msg:WINPROC_CallProcAtoW(hwnd=0x60028,msg=WM_SETTEXT,wp=00000000,lp=0034f2b0)
Anyway that apps seems horribly bugged mixing unicode and ansi stuff at several
places.
I guess they linked in some unicode 3rd party stuff but their main code is ansi
or vice versa.
> FYI, make sure to run Weatherscope with the full path or it _will_ crash.
This crash is due to their crappy commandline parser.
Just simulate GetCommandLineArgsA() with "" or "\\" stuff missing. *boom*
Another one is the installer itself.
Why cant they just use standard installshield stuff like <ProgramFilesFolder>.
It insists installing to "c:\Program Files\" on my german install (should do it
to "c:\Programme")
Regards
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------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 14:02 -------
I experienced a crash even witn WINEDEBUG=-all, but it does seem to
bring "good luck". :)
I also managed to test the game on a non-HyperThreading Pentium 4 PC, which
means that this is not an SMP issue.
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------- Additional Comments From giles(a)gilesfreeserv.com 2007-16-03 13:56 -------
It would appear that the bug is fixed, and the patch was likely denied because
it is not in git format.
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5355 is|0 |1
obsolete| |
------- Additional Comments From juan_lang(a)yahoo.com 2007-14-03 14:06 -------
It must be failing because the SD isn't self-relative. The stub for
RegGetKeySecurity needs to set that flag, I guess. I've tried to hack it, but I
can't seem to get the type of PSECURITY_DESCRIPTOR to be anything but PVOID due
to the definition in winnt.h - any idea?
------- Additional Comments From juan_lang(a)yahoo.com 2007-14-03 14:12 -------
A further thought on RegGetKeySecurity - perhaps it should be calling
NtQuerySecurityObject instead.
------- Additional Comments From juan_lang(a)yahoo.com 2007-14-03 17:03 -------
Created an attachment (id=5355)
--> (http://bugs.winehq.org/attachment.cgi?id=5355&action=view)
Proposed patch
Does this patch fix it for you?
------- Additional Comments From juan_lang(a)yahoo.com 2007-16-03 13:50 -------
Created an attachment (id=5389)
--> (http://bugs.winehq.org/attachment.cgi?id=5389&action=view)
Resynced patch
Resynced with origin. Does this fix it for you?
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rmh(a)aybabtu.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rmh(a)aybabtu.com
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juan_lang(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
BugsThisDependsOn| |7768
------- Additional Comments From juan_lang(a)yahoo.com 2007-16-03 13:17 -------
Just noticed that GetProcessAffinity already does use NtQueryInformationProcess
- oops. This depends on that working properly then, which I've filed separately
as bug 7768.
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Summary: server doesn't support processor affinity masks other
than 1
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
This is perhaps two bugs rather than one, but they're so closely related I'm
entering them as one.
The server (in process.c) always initializes the process affinity (in the
get_process_info handler) to 1. On Linux, it's possible to get a process's
affinity using sched_getaffinity - the server should initialize a process's
affinity using this instead.
The server also prohibits setting a process's affinity to anything but 1 (in the
set_process_info handler), failing with STATUS_INVALID_PARAMETER. This seems
somewhat arbitrary. First, it could fake accepting the affinity, as long as the
affinity mask doesn't contain CPUs which aren't present (see bug 7766). Second,
it could set the process's affinity on Linux, using sched_setaffinity.
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http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 1986, which changed state.
Bug 1986 Summary: Star Trek Armada II : invisible mouse cursor
http://bugs.winehq.org/show_bug.cgi?id=1986
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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------- Additional Comments From thestig(a)google.com 2007-16-03 13:01 -------
It works if I don't put the file name is double quotes. Try this:
FileCreateShortcut, c:\foo, bar.lnk
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Summary: Reading Counts fails to install
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
$ wine SRIWS.exe
Invocation of this Java Application has caused an InvocationTargetException.
This application will now exit. (LAX)
Stack Trace:
java.lang.NoClassDefFoundError
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at java.awt.Toolkit$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Toolkit.getDefaultToolkit(Unknown Source)
at sun.awt.GlobalCursorManager$CursorEvent.<init>(Unknown Source)
at sun.awt.GlobalCursorManager.<clinit>(Unknown Source)
at java.awt.Cursor.initIDs(Native Method)
at java.awt.Cursor.<clinit>(Unknown Source)
at java.awt.Window.<init>(Unknown Source)
at java.awt.Frame.<init>(Unknown Source)
at java.awt.Frame.<init>(Unknown Source)
at com.zerog.ia.installer.Main.c(Unknown Source)
at com.zerog.ia.installer.Main.main(Unknown Source)
at java.lang.reflect.Method.invoke(Native Method)
at com.zerog.lax.LAX.launch(Unknown Source)
at com.zerog.lax.LAX.main(Unknown Source)
Sadly, WINEDEBUG=+relay causes the installer to abort early,
so I didn't learn anything with that.
Looking at +file, I see the last file opened before the crash was
C:\\windows\\temp\\i1174067555\\windows\\resource\\jre\\bin\\awt.dll
That JRE seems to be Sun's J2RE Version 1.3.1.
You can use a different JRE, but you have to tell the installer to do it.
I haven't tried this yet, but there is some doc on how to do it here:
http://www.zerog.com/iamanual/usermanual_ia45/user_guides/contents.htm
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http://bugs.winehq.org/show_bug.cgi?id=7766
Summary: GetSystemInfo returns incorrect processor mask for MP
systems
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
GetSystemInfo counts the number of processors in dwNumberOfProcessors, but
dwActiveProcessorMask remains 1 even if multiple processors are present.
Steps to reproduce:
1. Write a program which calls GetSystemInfo and prints the processors mask, e.g.:
SYSTEM_INFO si;
GetSystemInfo(&si);
printf("%lx\n", si.dwActiveProcessorMask);
2. Run this program on an SMP system.
Expected results:
On a 2-CPU system, the printout should be 00000003.
Actual results: 00000001
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------- Additional Comments From juan_lang(a)yahoo.com 2007-16-03 12:54 -------
GetProcessAffinityMask should probably be implemented on top of
NtQueryInformationProcess instead of GetSystemInfo - the processor mask in
GetSystemInfo indicates how many processors are present, which isn't the same thing.
Hmm.. there are a number of bugs here. I'll open a few.
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------- Additional Comments From wine.dev(a)web.de 2007-16-03 12:33 -------
wine failed to open a serial device.
Is something connecter at the serial Port?
Please run the test with:
WINEDEBUG="+comm" LANG="en_US" wine kernel32_test.exe.so comm 2>comm.txt
and then attach the logfile
Please run:
lshal >hal.txt
or
hal-device >hal.txt
and then attach the logfile.
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baard.sorngard(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #5388|Attached screenshot |Screenshot
description| |
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Summary: Casio ClassPad Manager: Input behaving incorrectly
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://classpad.net/30days/30days_form.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baard.sorngard(a)gmail.com
Trying to calculate a number raised in another number in ClassPad, by typing
e.g. "3^2", fails. The "2" automatically gets raised in Wine, but not in
Windows (the second entry in the screenshot shows this, the first how it is
supposed to be). Although this doesn't sound like a big issue, it actually is,
as the number is incorrectly raised and ClassPad won't calculate it, returning
an "Invalid Name" error. If the "^" is followed by a space, however, it is
raised correctly and ClassPad calculates it (shown in the first entry in
screenshot).
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------- Additional Comments From timo.gurr(a)gmail.com 2007-16-03 12:11 -------
I'd really like to help in testing the (alpha) patch mentioned above, is it
available for testing anywhere? I hope it's still under development since this
one affects quite some games, it would be a shame if an already working
solution wouldn't make it's way into wine, or at least onto some website where
one could test it and report back if it works properly or not.
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Summary: Hallmark Card Studio 2005 Demo doesn't install properly
Product: Wine
Version: CVS
Platform: Other
URL: http://www.tucows.com/preview/391885
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
While looking at the issues raised in
http://www.freesoftwaremagazine.com/blog/my_quest_to_stop_dual_booting
I tried installing Hallmark Card Studio 2005's demo.
$ rm -rf ~/.wine
$ wine HallmarkTrialSetup.exe
The installer's GUI claims all went well, but the installer
keeps running. Killing the installer and then starting the app
the first time gets a "Module not found" dialog box (during product
activation?). Subsequent runs just sit there.
Looking at the console messages from
the installer, I see a few directly suspicious ones:
err:module:import_dll Library mswstr10.dll (which is needed by
L"C:\\windows\\system32\\msjet40.dll") not found
warn:file:CreateFileW Unable to create file
L"C:\\Progra~1\\Common~1\\Micros~1\\dao\\dao2535.tlb" (status c0000034)
trace:file:CreateFileW returning 0xffffffff
err:ole:TLB_ReadTypeLib Loading of typelib
L"C:\\Progra~1\\Common~1\\Micros~1\\dao\\dao2535.tlb" failed with error 2
and afterwards, there's one file stored in a path full of short names,
which seems wrong:
~/.wine/drive_c/Progra~1/Common~1/Micros~1/dao/dao360.dll
and no file named mswstr10.dll or anything like it is installed.
Let's call "missing or misplaced files or registry entries" the
problem for the purpose of this bug report.
I also tried installing with wine set to win98 to see
if that would do better. Nope -- it yields a "successful"
installation without too many errors, yet the
app itself doesn't get installed!
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 12:08 -------
This may or may not be pertinent:
"The character set of a window is determined by the use of the RegisterClass
function. If the window class was registered with the ANSI version of
RegisterClass (RegisterClassA), the character set of the window is ANSI. If the
window class was registered with the Unicode version of RegisterClass
(RegisterClassW), the character set of the window is Unicode."
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winu…
This to me suggests that Windows bases the A/W on the RegisterClassA/W called
rather than the CreateWindowA/W called.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 12:01 -------
I just attempted the install with the MP9 installer from MS for 9x/2k/XP and it
does the same thing so it's not the version of the installer...
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 11:58 -------
Well the media player 9 for xp installer still gives me the errors about not
being able to detect available updates.. I've used msxml.dll from XP SP2 and
put it into a folder that is literally named %SystemRoot%/system32 under the
mpsetup folder (when you run the packaged installer, it extracts to a different
folder, so it cant find %SystemRoot%). However msxml.dll will not register. Im
also using msxml3.dll and msxml3r.dll from XP SP2. I have registered
msxml3.dll, and I have native overrides for all 3 dll's setup. Is there a step
I'm missing, or am I just using the wrong installer?
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------- Additional Comments From hverbeet(a)gmail.com 2007-16-03 11:51 -------
> Thank you for answer but what then ? It shouldn't cause
> GLXBadDrawable but it happens.
> Any ideas?
Well, the GLXBadDrawable probably happens somewhere after that call, so it's not
necessarily related. It could still be related if the application expects a
depth stencil to be attached though. Also, reply on bugzilla, not wine-bugs.
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 11:42 -------
Created an attachment (id=5387)
--> (http://bugs.winehq.org/attachment.cgi?id=5387&action=view)
+class,+win,+x11drv,+user,+msg,+message,+relay trace
Well I don't think the program itself calls DefWindowProcA, but it gets called
as part of the CreateWindow sequence. What is interesting is the first call to
CreateWindow by WeatheScope creates a unicode window. This is seen at line
5959 of the attached trace. (It's got some of my own debugging lines in it,
sorry).
It creates a window for the "WeatheScope" class. Then on 9347, the
CreateWindowExA is called for the "WeatherScopeAlert" class.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-16-03 11:40 -------
tested on current git, closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
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------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-16-03 11:27 -------
There is no problem with calling CreateWindowExA for a Unicode class but calling
DefWindowProcA in a Unicode winproc is wrong. If it works under Windows I'd
guess native does something like this in DefWindowProcA:
if (IsWindowUnicode(hwnd))
return DefWindowProcW(hwnd msg, wParam, lParam);
But it should be checked before changing it in wine. Another posibility is that
WM_NCCREATE shouldn't set the window name but I'd guess the one who wrote it
knew what he is doing.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 11:20 -------
The microsoft site forces you to download media player 10 for xp only now, but
will still allow you to get the 98/2k/xp version of 9, as of this writing. I
managed to find the XP-only 9 series installer on download.com at
http://www.download.com/3000-2139-10180880.html
Will check status of it once finished downloading.
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 11:18 -------
Jackpot:
trace:class:RegisterClassExW Class Name: L"WeatherScopeAlert"
So I'm gonna guess the problem is calling CreateWindowExA for a class registered
with RegisterClassExW?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 11:11 -------
Assuming Abandoned. Also, appears he is possibly using native dll's
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 11:10 -------
No post. Abandoned
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http://bugs.winehq.org/show_bug.cgi?id=7763
Summary: Loader does not set working directory to the directory
program is installed in when app is executed with
BINFMT_MISC
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Speeddymon(a)gmail.com
Easy to reproduce if you have a registration code for WinRAR..
Download an eval copy of WinRAR and install it.
Insert your registration code in WinRAR to make it registered.
Make sure BINFMT_MISC is setup properly so you can run WinRAR by running
./WinRAR.exe
Make a symlink to ~/.wine/drive_c/Program\ Files\WinRAR\WinRAR.exe under your
/usr/bin
CD to the WinRAR directory and type the name of your symlink to WinRAR.exe on
the command line. It will open and be registered.
Exit WinRAR
CD to any other directory (~ is where I went to test)
On the command line type the name of your symlink to WinRAR.exe
It will come up and show evlauation copy even though the key has been inserted!
To get around this for now I just made a shell script in /usr/bin instead of a
symlink, that does CD and then runs winrar.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
------- Additional Comments From thestig(a)google.com 2007-16-03 10:56 -------
Can you describe the strange behavior? Do you know what the proper behavior on
Windows is?
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download, Installer
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------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-16-03 10:53 -------
Could you find in the logs if it registers the class "WeatherScopeAlert" with
RegisterClass[Ex]W or RegisterClass[Ex]A? If it registers the class with
RegisterClassW and then calls DefWindowProcA so that would explain why
WINPROC_CallProcAtoW was called.
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 10:49 -------
I should probably add that CallWindowProcA _is_ indeed called by
SendMessageTimoutA, but when it looks up the procedure for the function, it
fails to find an A version, so it resorts to calling the W using
WINPROC_CallProcAtoW.
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 10:34 -------
Thinking about this more and looking at traces, this seems odd to me (though I'm
welcome to be told I'm wrong). Here's the call pattern:
CreateWindowExA
SendMessageA
WINPROC_CallProcAtoW *******
DefWindowProcA
DEFWND_SetTextA
Why would a cross-call (A-to-W) be needed when it in the end calls more SetTextA?
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------- Additional Comments From pmcnett(a)pm-sc.com 2007-16-03 10:32 -------
I believe this and bug 1265 still persist, but that the patch at some point
stopped working, although the fix is still the same (IIRC adding a
MsgWaitForMultipleObjectsEx() call).
To be honest I stopped using WINE a couple years ago (because I replaced my need
for Visual FoxPro with open source development environments), so while I'm glad
these bugs are getting some attention, I regret I can't be of much help anymore.
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Summary: Error using FileCreateShortcut cmd in AutoHotkey script
Product: Wine
Version: 0.9.31.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mike.clarkson(a)baesystems.com
Can anyone help me with how to create a windows shortcut in wine? I
want to create windows shortcuts on a Linux box that windows clients
can then access. I'm trying to use wine to allow me to create the
shortcut on the Linux box. I'm using the wine-0.9.31 version of wine
on Fedora Core 5. I've tried two approaches, both fail.
I've tried using an autohotkey script. This script runs in wine and
creates a shortcut, but the shortcut has no target, and wine returns
the below fixme error. This script works fine on a windows box.
Here is the script:
#NoEnv ; Recommended for performance and compatibility with future
AutoHotkey releases.
SendMode Input ; Recommended for new scripts due to its superior
speed and reliability.
; %1% (argument #1) - shortcut target (include the full absolute
path)
; %2% (argument #2) - name of the shortcut, include the .lnk
extension
; check to make sure that the correct # of parameters were passed
in
if %0% < 2
{
MsgBox This script requires 2 parameters but received %0%.
ExitApp
}
FileCreateShortcut, %1%, %2%
Here is the error:
Z:\home\mike>"C:\Program Files\AutoHotkey\AutoHotkey.exe"
create_shortcut.ahk "Z:\home\mike\test.txt" "shortcut_test.txt.lnk"
Z:\home\mike>fixme:system:SystemParametersInfoW Unimplemented
action: 8192 (SPI_GETFOREGROUNDLOCKTIMEOUT)
My other approach was to use VBScript to create a shortcut. See
Bugzilla Bug 7659 on http://bugs.winehq.org/
If there are other methods for creating a shortcut that work in wine,
please let me know.
Thanks for any help
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------- Additional Comments From pmcnett(a)pm-sc.com 2007-16-03 10:29 -------
Unfortunately I have no idea what the status of this bug is, as I don't use
Visual FoxPro anymore.
Regarding the download link, at one point I had a demo app to download to show
the various bugs with Visual FoxPro in WINE, but at the moment I can't find it.
I probably attached the executable rather than gave a URL to download it. If I
find it, I'll repost it.
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Just wondering if it would be trivial (not require a complete
recompile) to add a link to the page that shows after you change
anything on a bug to take you back to the bug list that you were last
viewing..
Example: On the left there is a link to list just bugs with status:
new, so I click that. Then I see a bug I would like to check out so I
click on that bug. I add comments and hit submit. The next page that
comes up gives me the option to return to the bug, but I would rather
go back to the list. As it stands now I have to hit the back button 2
times to get back to the list (unrefreshed mind you, which is how I
want it as I dont want to have to re-download the entire list every
time I view it). At the bottom there are links for Query page and
Enter a new bug. To the right of that it would be nice to have a link
that does the equivalent of javascript:back(); a couple of times to
get me back to the bug list without re-downloading it..
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Thanks
Tom
Check out this new 3D Instant Messenger called IMVU. It's the best I
have seen yet!
http://imvu.com/catalog/web_invitation.php?userId=1547373&from=power-email
http://bugs.winehq.org/show_bug.cgi?id=1477
Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 10:12 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 10:12 -------
No report back. Abandoned
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------- Additional Comments From hans(a)it.vu.nl 2007-16-03 09:45 -------
Running the run RunOnce entry by hand I get errors like this one:
err:setupapi:SetupDefaultQueueCallbackW copy error 3 L"Z:
\\home\\hans\\tmp\\unzip\\mbadmin.exe" -> L"\\mbadmin.exe"
Notice the empty directory in the destination path. Using native
advpack (which comes bundled with the app) it pops up the dialog
asking for the destination directory like on Windows. Looks like
another bug, in advpack this time.
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------- Additional Comments From rmh(a)aybabtu.com 2007-16-03 09:45 -------
Note that they aren't pure ascii files. They start with 0xfffe and then a weird
string (is that utf-16?) for the first line. Btw, I've verified that Vista also
uses this format.
Sounds easy to implement. I'll send a patch if noone beats me to it.
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------- Additional Comments From rmay(a)ou.edu 2007-16-03 09:42 -------
Created an attachment (id=5386)
--> (http://bugs.winehq.org/attachment.cgi?id=5386&action=view)
+win,+x11drv,+user,+msg,+message,+relay trace
Here's a trace with +win,+x11drv,+user,+msg,+message,+relay and a few other
added traces to see what's going on. Somewhere between the WM_NCCREATE message
being sent and DefWindowProcA the name becomes changed. I noticed
WINPROC_CallProcAtoW within the SendMessageA calls, could this be causing some
change to unicode and causing the ascii name to be treated as unicode?
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------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 09:41 -------
Without that fix, it seems like it crashes every time a projectile is fired,
even though all graphics settings are at the lowest.
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------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 09:40 -------
Running the game with WINEDEBUG=-all seems to fix the issue for me. Can
anyone confirm/contradict this?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 09:24 -------
I cant even install this game right now due to missing support for ADPCM....
Guess I'll have to get a native dll and retest. Anyone have any idea which one
I need?
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------- Additional Comments From hans(a)it.vu.nl 2007-16-03 09:16 -------
My path makes setupapi execute the DefaultInstall section
from the .inf file which then registers a RunOnce entry like this:
RunDll32.exe advpack.dll,LaunchINFSection XWALL.INF,DefaultInstall2.ntx86
So it appears that setupapi is used to bootstrap an advpack
install. It stops right there for some reason, wineboot is not
triggered and when running it by hand it doesn't find the RunOnce
entry (which I think is a bug).
On windows the installer pops up a dialog asking for an installation
directory. No such registry key is created at that point.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 09:11 -------
I cant test this one anymore, as I dont have the CD's anymore, but the
hissing/popping/stuttering used to happen with Diablo II as well. Not very
helpful I know, however I do have a copy of Starcraft and will be glad to test
if this occurs with current wine versions, assuming it will even still run under
wine. It will have to wait till monday to be tested though as I can only test
at work (only place I have a linux machine).
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alex(a)thehandofagony.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |ftp://largedownloads.ea.com/
| |pub/demos/Commandand3/CnC3De
| |mo.exe
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
Keywords| |download
------- Additional Comments From alex(a)thehandofagony.com 2007-16-03 08:57 -------
Confirming. There seems to be a certain randomness to this, so we might be
looking at threading issues.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:57 -------
This appears to be similar to a display bug that happens under windows
occasionally when switching from a fullscreen game that grabs control of the
mouse back to windows. It is not related however.
I wouldnt say that this is a clipping issue, but more of a refreshing issue,
however if the window is not taking fullscreen it shouldnt be writing to parts
of the screen that it has not covered, like the panel..
You said this happens with KDE, does it also happen with other WM's?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:51 -------
---Quote---
I.e. if there is a gdiFont defined for current font (I assume, this means if a
display font
has been loaded), and if the font is not the result of a substitution, then we
download it
into the printer. Otherwise we try to use a builtin font.
Shouldn't that be the other way round: first try to use a builtin font, and only
if that is not
possible (because no such font defined in generic.ppd or missing .afm file)
download it.
-----------
I agree that this should be the other way around. Alain, could you write a
patch against current wine (if the issue still exists with current wine), and
send it to wine-patches?
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------- Additional Comments From dank(a)kegel.com 2007-16-03 08:51 -------
Why does this bug have the 'download' keyword? What
should I download to exhibit the bug?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:46 -------
Paul, do you still experience this issue with the version of VFP that you
originally had this problem with, on current wine?
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:46 -------
If you are running conformance tests and they do exactly the same thing on
windows and linux, then that means wine is conforming to the way windows does
it, so that unfortunately cannot be used to confirm this bug. However it is
possible that the conformance tests are bugged, so I would suggest to test on
current wine (with current conformance tests), on both Linux and wine, and if
the same thing occurs, report it to the devel list, as a possible bug in the
conformance tests. If they confirm it is a bug, then please report that back here.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:40 -------
How about now? What ever happened with the patch on bug 1265? I assume it has
since bitrotted and was never committed to CVS, but if updated against the
current tree, will it still fix the issue?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|When trying to run Matlab 6 |When trying to run Matlab 6
|I get BadWindow .. |it gets to the logo screen
| |and just stops
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:39 -------
Horacio, can you please test this under current wine version and report back if
the issue you were experiencing still occurs?
David, if you still monitor wine bugs, could you please check your program under
current wine and let us know if the issue still occurs? If so, please file a
new bug for it, as this bug no longer gives the symptom of badwindow.
Changing summary to accurately reflect the most current conditions posted to the
bug, since the original report was from a wine version that was not current at
the time of reporting.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:30 -------
No response, but it appears that nullsoft installers are working properly, as
when I installed winamp yesterday I did not see anything out of place.
Resolving fixed for now, but not closing, if anyone sees any problems, feel free
to reopen.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:26 -------
Just pinging, no response needed as I am sure you developers are going to work
on this *some* day :)
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------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:24 -------
well it's failing to change to 16bpp. After the last post, Ivan did you happen
to try X in 16bpp again to see if the issue still occurs there?
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-16-03 08:00 -------
Sorry James, that was an oversight on my part.
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-16-03 07:59 -------
| Wine is a bit chattier about mismatched OLE init/uninit reference count -
| hence the error message.
I'd still would like to write a test for this. Should be pretty easy enough.
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Thank you for answer but what then ? It shouldn't cause
GLXBadDrawable but it happens.
Any ideas ?
Best regards
Shadow
Dnia piątek, 16 marca 2007, napisałeś:
> http://bugs.winehq.org/show_bug.cgi?id=7696
>
>
>
>
>
> ------- Additional Comments From stefandoesinger(a)gmx.at 2007-16-03 07:26 -------
> I think the FIXME is incorrect. *ppZStencilSurface == NULL is a valid
> condition if there is no depth stencil surface attached. It should not cause
> the GLXBadDrawable error you are seeing
>
>
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http://bugs.winehq.org/show_bug.cgi?id=7696
------- Additional Comments From stefandoesinger(a)gmx.at 2007-16-03 07:26 -------
I think the FIXME is incorrect. *ppZStencilSurface == NULL is a valid
condition if there is no depth stencil surface attached. It should not cause
the GLXBadDrawable error you are seeing
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------- Additional Comments From zthg4821(a)gmail.com 2007-16-03 07:01 -------
It does appear MTU values are at least partially implicated in the behavioral
discrepancy between local and remote web interface sessions.
On the box that's running eMule/Wine the default MTU setting of the lo interface
is 16436, and at that setting during a local web interface session only a couple
of the image transfers are hanging on the page that gets served after a
successful login, as I reported earlier.
Reducing lo's MTU to 1500 does indeed make local web interface sessions worse,
resulting in similar, but not identical behavior to remote sessions (eth0's MTU
is 1500). That is, unlike remote sessions I can still successfully login, but
the session then hangs on the page that gets served next, and only about 1/3 of
the page's content loads--much less than when MTU is 16436 on lo.
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------- Additional Comments From dmitry(a)codeweavers.com 2007-16-03 06:52 -------
The patch has been committed. Please re-test and close if appropriate.
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------- Additional Comments From focht(a)gmx.net 2007-16-03 05:30 -------
Hello,
you can reproduce this with single threaded apps too - just show the "threads"
window.
Looking at the fixme you might be out of luck.
--- snip ---
dlls/ntdll/thread.c:NtQueryInformationThread( ThreadTimes)
...
/* We call times(2) for kernel time or user time */
/* We can only (portably) do this for the current thread */
if (handle == GetCurrentThread())
{
struct tms time_buf;
long clocks_per_sec = sysconf(_SC_CLK_TCK);
times(&time_buf);
kusrt.KernelTime.QuadPart = (ULONGLONG)time_buf.tms_stime *
10000000 / clocks_per_sec;
kusrt.UserTime.QuadPart = (ULONGLONG)time_buf.tms_utime *
10000000 / clocks_per_sec;
}
else
{
kusrt.KernelTime.QuadPart = 0;
kusrt.UserTime.QuadPart = 0;
FIXME("Cannot get kerneltime or usertime of other threads\n");
}
--- snip ---
times(2) and getrusage(2) wont do any good here for child threads.
One might read out /proc table info for individual threads but that query is
very costly and the info returned is not accurate at all.
There is some lengthy discussion regarding kernel/user time of thread on the
windows side too:
http://blog.kalmbachnet.de/?postid=28http://groups.google.de/group/microsoft.public.win32.programmer.kernel/brow…
In short: forget these values.
Ollydbg queries the info by calling GetThreadTimes() (which in turn calls
NtQueryInformationThread( ThreadTimes)).
If the flooding bothers you, replace the FIXME() with WARN() or remove it
completely.
I assume there wont be a fix soon.
Regards
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Summary: Rome total war does not install any files
Product: Wine
Version: CVS
Platform: Other
URL: http://www.gamershell.com/download_6784.shtml
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Like said in the summary, any file is installed when installing this game.
But, the install process works fine until the ends: no crash.
Except, it does not create the files.
I attached a log.
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Summary: p2p tv doesn't work
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://p2ptv.orgfree.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: feoe(a)campus.upb.de
strange behaviour
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------- Additional Comments From saulius.krasuckas(a)elst.vtu.lt 2007-16-03 05:05 -------
* Brian wrote:
| Also, I've never done a "patch" to my Wine before, I suppose I'd use it in
| the GIT tree that I have. Can you point me to a Howto on adding a patch?
Brian, basically you need to (1) download the diff-patch or email-patch, (2)
make a separate branch from a "master" and then (3) apply the patch here.
(1) I would recommend to copy the text starting at those lines
From 98813ba4d5892cb30272842d15c5340731310b99 Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan at codeweavers.com>
and ending by those ones:
--
1.4.4.3
Then save the text to event_queries.diff
(2) $ git branch test_event_queries
$ git checkout test_event_queries
(3) $ git-am -3 event_queries.diff
And then compile Wine as usual.
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oberon(a)wildwein.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|P3 |P2
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oberon(a)wildwein.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Priority|P2 |P3
Version|0.9.26. |0.9.30.
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------- Additional Comments From m.goemmel(a)compulab.de 2007-16-03 04:51 -------
I did some more research on this, but without much success so far... if
anybody would take me a trace where the problem probably is, I could try to do
further research on this.
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------- Additional Comments From m.goemmel(a)compulab.de 2007-16-03 04:49 -------
This message box is hidden behind the splash screen when running without a
separate desktop. Using a separate desktop in winecfg will showup the message
box in front of the splash screen.
Markus
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rob(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From rob(a)codeweavers.com 2007-16-03 04:15 -------
I believe this bug has already been fixed by somebody else and so should be
fixed in the next version of Wine.
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Summary: Print Preview of Lotus Notes shows strange squared
display
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas(a)haeber.de
I started Lotus Notes 6.5.4 and are in the welcome screen. Now I take a look
in the print preview and see this strange display of the document. But If a
look at the preview above the print dialog it looks fine.
Tested with Wine 0.9.32 on openSUSE 10.2. There was no default debug output of
the problem, so ask for some debug options.
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damjan.jov(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |damjan.jov(a)gmail.com
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From damjan.jov(a)gmail.com 2007-15-03 00:35 -------
Created an attachment (id=5361)
--> (http://bugs.winehq.org/attachment.cgi?id=5361&action=view)
modify send() to block until entire buffer is sent
Ok so I couldn't wait until the weekend :-).
It looks like on Windows, for non-overlapped non-blocking stream sockets,
send()/WSASend[To]() block until the entire buffer is sent, while on Linux, it
tries to return as soon as any bytes have been sent. Code written *the proper
way* will work on any operating system, while some heathens write code that
doesn't fully check the return value of send() and resends the remaining bytes,
so outside Windows, every send() can skip some bytes, leading to problems like
you see here. (What an evil ploy - by modifying the semantics of send(), code
written for other operating systems can be ported easily to Windows, but code
written for Windows with those assumptions will need to be rewritten to work
properly anywhere else).
My patch modifies WSASendTo to try send everything, like Windows does. Please
try it and let me know whether it works.
------- Additional Comments From zthg4821(a)gmail.com 2007-15-03 09:13 -------
Created an attachment (id=5371)
--> (http://bugs.winehq.org/attachment.cgi?id=5371&action=view)
winsock-patched-trace.tar.bz2
Sorry to report the patch from comment #7 made no difference from a usage
standpoint, the behavior is identical to before.
------- Additional Comments From damjan.jov(a)gmail.com 2007-16-03 02:34 -------
I just tested it, and if you reduce the lo network interface's MTU to 1500
(ifconfig lo mtu 1500), it does hang even when accessing pages on localhost.
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-16-03 01:29 -------
Hi Daniel, it would be nice if you could write a small test (sample) for this,
to show whether or not it indeed returns -1 . Would that be possible?
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------- Additional Comments From j-yoshida(a)kanazawakiko.co.jp 2007-16-03 01:22 -------
Thank you very mach for your teaching.
I send mail with a compress file of 2 bug_logs when
wine --version wine-0.9.30-504-gc9b9847
wine --version wine-0.9.30-505-gfc5b795
execute wine sqlplus.exe hanbai/hanbai@salesdb
to Rob Shearman, Lei Zhang, bugs-admin(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=1434
Bug 1434 depends on bug 1183, which changed state.
Bug 1183 Summary: Carmen Sandiego Junior will not start
http://bugs.winehq.org/show_bug.cgi?id=1183
What |Old Value |New Value
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|ABANDONED |
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|ABANDONED |
------- Additional Comments From tony.lambregts(a)gmail.com 2007-15-03 23:08 -------
Not abandond. There is no change in current git with this application
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tony.lambregts(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|ABANDONED |
------- Additional Comments From tony.lambregts(a)gmail.com 2007-15-03 23:03 -------
Not abandoned
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tkho(a)ucla.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tkho(a)ucla.edu
------- Additional Comments From tkho(a)ucla.edu 2007-15-03 22:26 -------
I installed and ran OOo 1.1.5 with wine-cvs without problems. Is it time to
close this bug?
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------- Additional Comments From j-yoshida(a)kanazawakiko.co.jp 2007-15-03 22:03 -------
Excuse me, Could I trouble you to give a detailed explanation of how to do?
Because,I used linux in earnest from this year.(Due to Windows Vista.)
(I used MS-Windows from Windows3.1, and Oracle from Oracle7.3)
So,I could not take logs with selected "+relay,+computername".
Could you teach me in what order shall I do commands?
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tkho(a)ucla.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tkho(a)ucla.edu
Status|UNCONFIRMED |NEW
Ever Confirmed| |1
------- Additional Comments From emisca(a)email.it 2007-15-03 07:14 -------
I can confirm this bug on my machines (ubuntu and debian wine versions from 0.9.26
to 0.9.30).
------- Additional Comments From emisca(a)email.it 2007-15-03 07:14 -------
I can confirm this bug on my machines (ubuntu and debian wine versions from 0.9.26
to 0.9.30).
------- Additional Comments From tkho(a)ucla.edu 2007-15-03 21:59 -------
I poked around, and foobar2000 uses the process affinity mask returned by
GetProcessAffinityMask to determine the number of concurrent encodings. As a
quick fix, you can hack it to return 3 (mask of 11 = two CPUs).
The system affinity mask in GetProcessAffinityMask should probably be tied to
the mask reported by GetSystemInfo (which incorrectly reports 1 for me), and the
process affinity mask should probably default to the system affinity mask (it's
currently initialized to 1 in the wineserver)
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Bug 1434 depends on bug 1183, which changed state.
Bug 1183 Summary: Carmen Sandiego Junior will not start
http://bugs.winehq.org/show_bug.cgi?id=1183
What |Old Value |New Value
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:04 -------
Correcting. Abandoned.
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Bug 1434 depends on bug 1183, which changed state.
Bug 1183 Summary: Carmen Sandiego Junior will not start
http://bugs.winehq.org/show_bug.cgi?id=1183
What |Old Value |New Value
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
Status|CLOSED |REOPENED
Resolution|FIXED |
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:04 -------
Same.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:02 -------
Correcting. Abandoned.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:01 -------
Same thing as the other bug. You can't assume something is fixed.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |ABANDONED
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:00 -------
Correcting. Abandoned.
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truiken(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|FIXED |
------- Additional Comments From truiken(a)gmail.com 2007-15-03 21:00 -------
You can't resolve a bug as fixed, yourself, unless the original reporter has
said that the bug is fixed or you've specifically tested a version of Wine that
doesn't work and then tested a version of Wine that does work. When the
reporter doesn't reply, that's called 'abandoned'.
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wine(a)enzerink.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-comctl32 |wine-usp10.dll
------- Additional Comments From wine(a)enzerink.net 2007-15-03 20:29 -------
I've attached extracts from the 300-400MB(!) logs produced using:
WINEDEBUG=relay wine GalCiv2.exe
The discernible difference between the traces is the last line in this segment:
0009:Call kernel32.MultiByteToWideChar(000004e4,00000000,026ca790 "Number of
Planets",00000011,0260fce8,00000011) ret=0080ec29
0009:Ret kernel32.MultiByteToWideChar() retval=00000011 ret=0080ec29
0009:Call usp10.ScriptApplyDigitSubstitution(00a0590c,02b14578,02b14574)
ret=0080ec56
0009:Ret usp10.ScriptApplyDigitSubstitution() retval=00000000 ret=0080ec56
00009:Call usp10.ScriptItemize(0260fce8 L"Number of
Planetss:\0011",00000011,00000020,02b14578,02b14574,0260fd30,0033f998) ret=0080ecc4
for Windows 98 mode, compared to:
0009:Call kernel32.MultiByteToWideChar(000004e4,00000000,02e3c948 "Number of
Planets",00000011,00000000,00000000) ret=0080ebee
0009:Ret kernel32.MultiByteToWideChar() retval=00000011 ret=0080ebee
0009:Call kernel32.MultiByteToWideChar(000004e4,00000000,02e3c948 "Number of
Planets",00000011,01a8e3f0,00000011) ret=0080ec29
0009:Ret kernel32.MultiByteToWideChar() retval=00000011 ret=0080ec29
0009:Call usp10.ScriptApplyDigitSubstitution(00a0590c,01b66bf8,01b66bf4)
ret=0080ec56
0009:Ret usp10.ScriptApplyDigitSubstitution() retval=00000000 ret=0080ec56
0009:Call usp10.ScriptItemize(01a8e3f0 L"Number of
Planetss:\bdff\ffff\bdff\ffff\beff\ffff\baff\ffff\98ff\ffff\67ff\ffff\10ff\0100",00000011,00000020,01b66bf8,01b66bf4,01a8e438,0033f94c)
ret=0080ecc4
for Windows XP mode.
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------- Additional Comments From rob(a)codeweavers.com 2007-15-03 20:01 -------
Please attach a +relay,+computername log of the bug happening.
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------- Additional Comments From jeremielapuree(a)yahoo.fr 2007-15-03 19:58 -------
The bug still occurs with wine-git dated of 2007-03-15.
Joaopa
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeffcityjon(a)gmail.com
------- Additional Comments From vitaliy(a)kievinfo.com 2007-15-03 19:57 -------
*** Bug 7758 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|jeffcityjon(a)gmail.com |
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2007-15-03 19:57 -------
Dup, already fixed
*** This bug has been marked as a duplicate of 4579 ***
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rob(a)codeweavers.com
Keywords| |regression
------- Additional Comments From thestig(a)google.com 2007-15-03 19:53 -------
Thanks for doing the regression testing. CCing the author of the patch.
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ehoover(a)mines.edu changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ehoover(a)mines.edu 2007-15-03 19:43 -------
This issue is fixed in latest git.
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------- Additional Comments From j-yoshida(a)kanazawakiko.co.jp 2007-15-03 19:27 -------
Hello, Lei Zhang. Thank you for your advice.
I understand git a little.
My result is that;
[j@localhost wine-git]$ git bisect good wine-0.9.30-504-gc9b9847
fc5b795f7c544e1dff850174ebf69c8dba458549 is first bad commit
commit fc5b795f7c544e1dff850174ebf69c8dba458549
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Thu Feb 15 23:22:18 2007 +0000
kernel32: Fix the GetComputerName* functions to not write to the buffer at
all if there is not enough space.
Add tests for the GetComputerName* functions that show this issue.
Fix an off-by-one error in setting the size when there is not enough space.
Remove the exception handlers for GetComputerNameW,
GetComputerNameExA/W, since testing on XP SP2 shows that access
violations are not caught and these are not present on Win9x, which
does have an exception handler.
:040000 040000 461cbd3863f108b74235bac8af34d7c0fd050fca
d343bb4ee04ec1f495ff9ed2e9022d448cac6566 M dlls
[j@localhost wine-git]$ git bisect bad wine-0.9.30-505-gfc5b795
fc5b795f7c544e1dff850174ebf69c8dba458549 is first bad commit
commit fc5b795f7c544e1dff850174ebf69c8dba458549
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Thu Feb 15 23:22:18 2007 +0000
kernel32: Fix the GetComputerName* functions to not write to the buffer at
all if there is not enough space.
Add tests for the GetComputerName* functions that show this issue.
Fix an off-by-one error in setting the size when there is not enough space.
Remove the exception handlers for GetComputerNameW,
GetComputerNameExA/W, since testing on XP SP2 shows that access
violations are not caught and these are not present on Win9x, which
does have an exception handler.
:040000 040000 461cbd3863f108b74235bac8af34d7c0fd050fca
d343bb4ee04ec1f495ff9ed2e9022d448cac6566 M dlls
==============================================================
[j@localhost wine-git]$ wine --version
wine-0.9.30-504-gc9b9847
[j@localhost wine-git]$ wine sqlplus.exe hanbai/hanbai@salesdb
SQL*Plus: Release 10.2.0.2.0 - Production on Thu Mar 15 20:00:07 2007
Copyright (c) 1982, 2005, Oracle. All Rights Reserved.
fixme:netapi32:NetWkstaGetInfo level 102 unimplemented
Connected to:
Oracle9i Enterprise Edition Release 9.2.0.4.0 - Production
With the Partitioning, OLAP and Oracle Data Mining options
JServer Release 9.2.0.4.0 - Production
SQL>
-----------------------------------------------------------------
[j@localhost wine-git]$ wine --version
wine-0.9.30-505-gfc5b795
[j@localhost wine-git]$ wine sqlplus.exe hanbai/hanbai@salesdb
SQL*Plus: Release 10.2.0.2.0 - Production on Thu Mar 15 18:34:30 2007
Copyright (c) 1982, 2005, Oracle. All Rights Reserved.
ERROR:
ORA-12564: TNS:connection refused
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Summary: Photoshop 7.0 fails to load on Ubuntu 6.10
Product: Wine
Version: 0.9.30.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffcityjon(a)gmail.com
CC: jeffcityjon(a)gmail.com
jon@jon-laptop:~/.wine/drive_c/Program Files/Adobe/Photoshop 7.0$ wine
Photoshop.exe
Xlib: extension "GLX" missing on display ":0.0".
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:wgl:has_opengl Intialization of OpenGL info failed, disabling OpenGL!
fixme:actctx:QueryActCtxW 80000010 0x116283c (nil) 1 0x33fdc4 8 (nil)
Xlib: extension "GLX" missing on display ":0.0".
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:wgl:has_opengl Intialization of OpenGL info failed, disabling OpenGL!
X Error of failed request: BadDevice, invalid or uninitialized input device
Major opcode of failed request: 143 (XInputExtension)
Minor opcode of failed request: 3 (X_OpenDevice)
Serial number of failed request: 38
Current serial number in output stream: 38
jon@jon-laptop:~/.wine/drive_c/Program Files/Adobe/Photoshop 7.0$ wine --version
wine-0.9.30
jon@jon-laptop:~/.wine/drive_c/Program Files/Adobe/Photoshop 7.0$
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Summary: GetDeviceCaps(NUMCOLORS) returns wrong value: -1
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dv5a(a)dc.uba.ar
The function GetDeviceCaps(NUMCOLORS) must return 1 if device uses more than
256 colors (see http://msdn.microsoft.com/library/en-us/gdi/devcons_88s3.asp )
But is return -1. This is wrong.
http://source.winehq.org/source/dlls/winex11.drv/init.c#L213http://source.w…
Fix is trivial :
216 * color depths, 1 is returned. */
217 return (screen_depth > 8) ? 1 : (1 << screen_depth);
This bug makes COMPUMAP application (a street map of Buenos Aires) crash on
printing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-gdi-(printing) |wine-comctl32
------- Additional Comments From thestig(a)google.com 2007-15-03 19:07 -------
any progress on this one?
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Component|wine-gui |wine-comctl32
Ever Confirmed| |1
------- Additional Comments From thestig(a)google.com 2007-15-03 19:07 -------
this is a comctl32 bug, and it's in wine 0.9.32 as well.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From thestig(a)google.com 2007-15-03 18:48 -------
works with wine 0.9.32.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From thestig(a)google.com 2007-15-03 18:29 -------
Works for me now, resolving as fixed.
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------- Additional Comments From mr.method(a)gmail.com 2007-15-03 18:16 -------
I was initially having this exact issue:
"failed to lock index buffer in CMeshDX8::LockIndexBuffer"
It looks like it was indeed the pixel shaders, as that box was checked in my
winecfg.
Once disabled, everything worked.
Thanks. :P
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------- Additional Comments From rmh(a)aybabtu.com 2007-15-03 18:13 -------
It works fine now (both with Conquer and Conquista), when following the
instructions in the HOWTO from appdb.
This bug has become an amalgama of unrelated problems, and probably they're all
fixed (except for the install problem which has been filed as bug 7483). I
would suggest closing.
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------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 18:05 -------
Can this game be used now without natives, or with few natives?
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://www.apple.com/itunes/
| |download/
Keywords| |download, Installer
Platform|Other |PC
------- Additional Comments From thestig(a)google.com 2007-15-03 18:04 -------
The install does not crash for me, although after the installer has finished, I get:
fixme:setupapi:CMP_WaitNoPendingInstallEvents
about once a second and
fixme:setupapi:SetupDiGetClassDevsW returning empty list
fixme:setupapi:SetupDiEnumDeviceInterfaces 0x1afa20, (nil),
{53f56307-b6bf-11d0-94f2-00a0c91efb8b}, 0x00000000, 0x7b08740c
about once every 10 seconds.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 18:00 -------
Closing
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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http://bugs.winehq.org/show_bug.cgi?id=2648
------- Additional Comments From us(a)edmeades.me.uk 2007-15-03 17:59 -------
It is still true that setting the text attributes only works in wineconsole
(with either backend of curses or user, I believe), but can be easily tested
using the 'color' command in wcmd now its implemented
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:59 -------
No response, resolving
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thestig(a)google.com changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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thestig(a)google.com changed:
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----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:59 -------
closing.
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7753 has been marked as a duplicate of this bug. ***
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7754 has been marked as a duplicate of this bug. ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7753 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=7754
Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7752 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7750 has been marked as a duplicate of this bug. ***
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7751 has been marked as a duplicate of this bug. ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7750 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7749 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7748 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2291
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
CC: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
*** Bug 7747 has been marked as a duplicate of this bug. ***
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Summary: Mafia (v1.2): Game runs but there is a choppy sound.
Product: Wine
Version: 0.9.32.
Platform: PC
OS/Version: Linux
Status: RESOLVED
Severity: normal
Priority: P1
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: metalman2004(a)interia.pl
The game is installing great and also it runs perfectly (i mean graphic is
perfect). But there is annoying problem with sound - some are repeating...
Generally speaking its a big mess with it. I did not paste logs here but you can
find them there -> http://appdb.winehq.org/appview.php?iVersionId=2291. Last
post - nick metal_man.
------- Additional Comments From thestig(a)google.com 2007-15-03 17:58 -------
duplicate of bug 7755.
*** This bug has been marked as a duplicate of 7755 ***
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http://bugs.winehq.org/show_bug.cgi?id=5631
us(a)edmeades.me.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |us(a)edmeades.me.uk
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:57 -------
Closing
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Speeddymon(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From Speeddymon(a)gmail.com 2007-15-03 17:57 -------
If wine doesnt crash when running with artsdsp then this bug can be closed.
Please file a new bug for the issue about no sound being routed.
Resolving
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us(a)edmeades.me.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |us(a)edmeades.me.uk
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:55 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:55 -------
closing.
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thestig(a)google.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From thestig(a)google.com 2007-15-03 17:55 -------
closing.
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------- Additional Comments From thestig(a)google.com 2007-15-03 17:54 -------
*** Bug 7746 has been marked as a duplicate of this bug. ***
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