http://bugs.winehq.org/show_bug.cgi?id=5616
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |source
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-12-01 01:45:35 ---
Is this still an issue in current (1.1.9 or newer) wine? Can this be downloaded
anywhere?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|NoAppDBEntry |download, win16
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2008-12-01 01:45:14 ---
Still present in git.
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--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-12-01 01:42:49 ---
Is this still an issue in current (1.1.9 or newer) wine?
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--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2008-12-01 01:42:32 ---
Is this still an issue in current (1.1.9 or newer) wine?
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--- Comment #20 from Austin English <austinenglish(a)gmail.com> 2008-12-01 01:42:23 ---
Is this still an issue in current (1.1.9 or newer) wine?
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-12-01 01:40:25 ---
Still present in git:
austin@austin-desktop:~$ wrc -I/usr/include/wine foo.rc
foo.rc:2:13: Error: syntax error
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http://bugs.winehq.org/show_bug.cgi?id=16297
Summary: Sound is cracking after commit
717df5b2972b3cb998ca5a43279ae2283b117eaa
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)tpetaccia.com
Playing Warcraft III (the Frozen Throne or not) sound played "crackles".
Enabling driver emulation in winecfg mostly makes the problem go away, but it
is still slightly present. Reverting commit
717df5b2972b3cb998ca5a43279ae2283b117eaa makes the problem go away again.
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nathan.n <saturn_systems(a)yahoo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |saturn_systems(a)yahoo.com
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Neil Skrypuch <ns03ja(a)brocku.ca> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #15 from Neil Skrypuch <ns03ja(a)brocku.ca> 2008-11-30 23:07:27 ---
Looks good now, at least with Very High VFX detail. Marking resolved.
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Summary: drug lord 2 crashes during fights
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: harrisonchen(a)gmail.com
In the (free) video game Drug Lord 2, when you get into a fight, and try doing
an action, the game freezes.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=1482&iTestingI…http://www.geekhideout.com/druglord2.shtml to download the game
A fight is initiated randomly but should happen within a few minutes of playing
the game.
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Thomas Stephenson <admin(a)linux-tstephenson.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|admin(a)ubunto-tstephenson.com|
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--- Comment #12 from Jeff Zaroyko <jeffz(a)jeffz.name> 2008-11-30 21:39:59 ---
(In reply to comment #11)
> Crashes in git:
>
> wine: Unimplemented function d3drm.dll.Direct3DRMCreate called at address
> 0x7ede89c4 (thread 0009), starting debugger...
>
with native d3drm.dll
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_R5G6B5 to WINED3DFMT_DXT1
err:d3d7:IDirect3DImpl_7_CreateVertexBuffer (0x17abf8)
IWineD3DDevice::CreateVertexBuffer failed with hr=8876086c
wine: Unhandled page fault on read access to 0x00000000 at address 0x47c464
(thread 0009), starting debugger...
No useful backtrace is printed, just a backtrace all inside the ab3d module.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Austin English <austinenglish(a)gmail.com> 2008-11-30 21:29:27 ---
Closing.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Keywords|download |
Resolution| |ABANDONED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-11-30 21:29:21 ---
Utorrent no longer does this, and apparently no other app does.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #10 from Austin English <austinenglish(a)gmail.com> 2008-11-30 21:27:31 ---
Works fine here, no response from reporter.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2008-11-30 21:26:01 ---
Marking fixed then. File new bugs for any other issues.
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Ken Geis <kgeis(a)speakeasy.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kgeis(a)speakeasy.net
--- Comment #2 from Ken Geis <kgeis(a)speakeasy.net> 2008-11-30 21:18:06 ---
I get the "unable to open zoombini.mhk" message with Wine 1.1.7.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-11-30 21:12:51 ---
fixme:toolbar:TOOLBAR_DrawButton Draw some kind of separator: fsStyle=7
Still present in git.
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-11-30 21:09:24 ---
Fails in git:
wine: Unhandled page fault on read access to 0x007a0000 at address 0xb7d51b56
(thread 0009), starting debugger...
Backtrace:
=>1 0xb7d51b56 memcpy+0x46() in libc.so.6 (0x0032c730)
2 0x7ea9247d SetDIBits+0x1bc(hdc=0x1554, hbitmap=0x1560, startscan=17,
lines=1, bits=0x79fc20, info=0x79d810, coloruse=0)
[/home/austin/wine-git/dlls/gdi32/dib.c:361] in gdi32 (0x0032c780)
err:syslevel:_EnterSysLevel (0x7ec3e120, level 2): Holding 0x7eafc1e0, level 3.
Expect deadlock!
err:syslevel:_EnterSysLevel (0x7ec3e120, level 2): Holding 0x7eafc1e0, level 3.
Expect deadlock!
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-11-30 21:07:49 ---
Probably fixed, no response from reporter, and I have no way to test.
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--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-11-30 20:34:53 ---
Present in the menu as well.
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--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-11-30 20:25:39 ---
Right, nothing has changed since February 2008.
You can work around this with
sh winetricks urlmon
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--- Comment #8 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2008-11-30 20:24:52 ---
Looking at the current console output it may be this
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x1e6668)->(1,(nil)): Stub
is not yielding and that is causing the high cpu usage.
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-11-30 20:21:02 ---
Crashes in git:
wine: Unimplemented function d3drm.dll.Direct3DRMCreate called at address
0x7ede89c4 (thread 0009), starting debugger...
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--- Comment #7 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2008-11-30 20:14:54 ---
With w2K same hardware when paused the task managers idle task shows 80-88%
while psplay.exe is using 11-20%. While running under wine top shows pxplay.exe
at 65% and Xorg about 18% and wineserver 5%. When running the CPU usage is just
a little more then under w2K but never drops as much as when running under w2k.
It is no longer 100% usage but shows a difference in threading-scheduling
between wine and windows. So this can be closed or left as a test case.
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Sebastian Mikulec <sirdilznik(a)optonline.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |sirdilznik(a)optonline.net
--- Comment #193 from Sebastian Mikulec <sirdilznik(a)optonline.net> 2008-11-30 20:11:33 ---
(In reply to comment #190)
> Created an attachment (id=17342)
--> (http://bugs.winehq.org/attachment.cgi?id=17342) [details]
> Patch for mouse problems in Fallout 3 (ver. 2)
>
> Patch for mouse problems in Fallout 3 (ver. 2)
>
> Newely fixed issue: Lockpick problems, If you want to lockpick you should bush
> mouse button and move mouse, it should work now, normal lockpick without mouse
> button is not working yet.
>
The patch fails to keep my cursor from leaving the screen although it does
allow me to keep turning when the mouse reaches the edge of the screen on the
other side (I have a twinview setup so even in "full screen" I have desktop on
one side). The patch also however breaks my gamepad controls in GTA: Vice
City.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Depends on| |16299
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--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:56:48 ---
Please retest in 1.1.9.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #3 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:55:49 ---
http://makemusic.iqstorage.com/Finale/Fin2k9WinDemo2.zip
I couldn't get it to crash.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:50:31 ---
Doesn't crash, but tells me there's an error with the connection, check my
connection/server's down/etc.
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--- Comment #19 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:47:53 ---
(In reply to comment #18)
> (In reply to comment #17)
> > Vitaliy, would you have a look?
> For what? No new information was added accept useless rant.
>
> The patch is correct. Using 0 in SetForegroundWindow() is invalid. The problem
> is somewhere else.
>
As you said yourself, authors of patches should at least report about the
regression and if they can't fix it, revert the patch. It's been nearly a year
and a half...
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:46:20 ---
Confirming then.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|download |
--- Comment #7 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:44:12 ---
Download link is busted. Please retest in 1.1.9.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #28 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:43:22 ---
Still present in git.
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--- Comment #25 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:33:37 ---
I get a black screen in 1.1.9. Please retest.
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--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:30:22 ---
I can't get it to connect to the server in 1.1.9. Please retest.
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Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|ftp://largedownloads.ea.com/|ftp://largedownloads.ea.com/
|pub/demos/Commandand3/CnC3De|pub/demos/CommandandConquer3
|mo.exe |/CnC3Demo.exe
--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:25:43 ---
Please retest in 1.1.9.
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--- Comment #14 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:20:01 ---
Please retest in 1.1.9.
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--- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-11-30 19:18:24 ---
Is this still an issue in current (1.1.9 or newer) wine?
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--- Comment #9 from Denilson F. de Sá <denilsonsa(a)gmail.com> 2008-11-30 19:06:24 ---
Created an attachment (id=17578)
--> (http://bugs.winehq.org/attachment.cgi?id=17578)
SonED v.0.50b in Wine 1.1.9
Ok, I've just tested it. I tried SonED v.0.50b in Wine 1.1.9 on my Gentoo/Linux
amd64 machine.
Just after running soned.exe, it asks for a file. I've supplied "Sonic the
Hedgehog 2 (JUE) [!].bin", which is another name for "Sonic The Hedgehog 2 (W)
(REV01) [!].bin". Then, I can assure: the scrollbars do work.
SonED itself is not usable yet, because of many rendering issues inside the
main "canvas", but the scrollbars do work.
Looks like, among other rendering issues, only the bottom half of the main
SonED canvas is drawn. Also, while using the scrollbars, sometimes only a
portion of the canvas was refreshed.
I've also did the test in a Windows XP running inside VirtualBox. I took
screenshots for comparison.
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--- Comment #9 from Austin English <austinenglish(a)gmail.com> 2008-11-30 18:55:09 ---
(In reply to comment #8)
> Still crashes with divide by zero, after decoding for more than 30 minutes
> using
> Wine 1.1.9.
>
Please attach terminal output.
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Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|vitaliy(a)kievinfo.com |
--- Comment #18 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-11-30 18:50:04 ---
(In reply to comment #17)
> Vitaliy, would you have a look?
For what? No new information was added accept useless rant.
The patch is correct. Using 0 in SetForegroundWindow() is invalid. The problem
is somewhere else.
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Austin English <austinenglish(a)gmail.com> changed:
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CC| |vitaliy(a)kievinfo.com
--- Comment #17 from Austin English <austinenglish(a)gmail.com> 2008-11-30 18:39:07 ---
Vitaliy, would you have a look?
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http://bugs.winehq.org/show_bug.cgi?id=3769
Paul Romanyszyn <pgr(a)arcelectronicsinc.com> changed:
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----------------------------------------------------------------------------
Version|CVS/GIT |0.9
--- Comment #6 from Paul Romanyszyn <pgr(a)arcelectronicsinc.com> 2008-11-30 18:34:52 ---
Using comment #4's link under firefox 2 the current performance when
idle(paused) pxplay.exe uses 75% cpu and when running about %50. I will try
under 2K with the same hardware when I get a chance to reboot.
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joulusaatana(a)yahoo.com changed:
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CC| |joulusaatana(a)yahoo.com
--- Comment #8 from joulusaatana(a)yahoo.com 2008-11-30 18:26:53 ---
Still crashes with divide by zero, after decoding for more than 30 minutes
using
Wine 1.1.9.
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